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Virtual Localization by Blind Persons - July 2012
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Effect of Spatial Location and Presentation Rate on the Reaction to Auditory Displays - July 2012
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Watermark-Aided Pre-Echo Reduction in Low Bit-Rate Audio Coding - June 2012
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AES E-Library: Browse Entire Database
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- A 3D Ambisonic Based Binaural Sound Reproduction System
- Conveying Spatial Sound Using MPEG-4
- Design and Testing of a Graphical Mapping Tool for Analyzing Spatial Audio Scenes
- Determination of Sound Source Obstruction in Virtual Scenes
- Distributed Internet Reverberation for Audio Collaboration
- Elevation Perception: Phantom Images in the Vertical Hemi-sphere
- Evaluating Spatial Attributes of Reproduced Audio Events Using a Graphical Assessment Language - Understanding Differences in Listener Depictions
- Frequency Domain Multiplexing for Simultaneous Impulse Response Measurement of Multichannel Acoustic Systems
- Hierarchical Lossless Transmission of Surround Sound Using MLP
- Reproducing Spatial Impression With Multichannel Audio
- Adaptations of Stereo Microphone Techniques for Surround Sound
- The IEM-Cube, A Periphonic Re-/Production System
- Implementation of a 3D Ambisonic Based Sound Reproduction System
- Internet Archive for Electronic Music IAEM-iARS (Internet Audio Rendering System)
- Modelling Spatial Sound Occlusion and Diffraction Effects Using the Digital Waveguide Mesh
- Multichannel Audio Reproduction of an MPEG-4-Based Interactive Virtual 3D Scenery
- Multichannel Microphone Support System
- Multichannel Recording Techniques for Reproducing Adequate Spatial Impression
- Multichannel Sound Recording Practice Using Microphone Arrays
- A New Low-latency, Discrete Multichannel Virtualization Technique
- Advanced Recording and Reproduction Paradigms Using 5.1 Media
- A New Low-latency, Discrete Multichannel Virtualizer
- Objective Measures of Listener Envelopment in Multichannel Surround Systems
- Optimization Criteria for Distance Coding in 3D Sound Fields
- Parametric Coding and Frequency-Domain Processing in Multichannel Audio Applications
- Pitch-Tracking of Reverberant Sounds, Application to Spatial Description of Sound Scenes
- Potential Wavefield Synthesis Applications in the Multichannel Stereophonic World
- Psychoacoustic Evaluation of a Perceptual Spatial-Audio Coding Technique for Speech and Noise
- Radio in 5.1 - The True Experience
- Recording Concert Hall Acoustics for Posterity
- Ambiophonics 2D (ITU 5.1 Compatible) & 3D Full Sphere Surround Sound Demontration Room
- Room Acoustic Design for Small Multichannel Studios
- A Spatial Audio Interface for Desktop Applications
- Surround Ambiophonic Recording and Reproduction
- Systematic Evaluation of Perceived Spatial Quality
- Unidimensional Simulation of the Spatial Attribute 'Ensemble Depth' for Training Purposes
- Verification for Spatial Sound Systems
- Vertical Localization and Image Size Effects in Loudspeaker Reproduction
- Wave Field Syntheses in Combination with 2D Video Projection
- An Approach to Listening Room Compensation with Wave Field Synthesis
- Audio Aspects When Using MPEG-4 in an Interactive Virtual 3D Scenery
- Computer Games and Multichannel Audio Quality - The Effect of Division of Attention between Auditory and Visual Modalities
- Continuous Surround Panning for 5-Speaker Reproduction






