Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers - April 2015
Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
Sound Board: Food for Thought, Aesthetics in Orchestra Recording - April 2015
A Spatial Audio Interface for Desktop Applications
The aim of the proposed system is to create an immersive audio environment for desktop applications without using headphones. Loudspeaker driving signals are derived by combining the Holographic Approach (WFS, Wave Field Synthesis) with different panning laws. For optimization a simulation environment in MATLAB has been implemented and beside numerical results, the quality of the synthesized wave field can be evaluated graphically.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.