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Virtual Localization by Blind Persons - July 2012
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Effect of Spatial Location and Presentation Rate on the Reaction to Auditory Displays - July 2012
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Watermark-Aided Pre-Echo Reduction in Low Bit-Rate Audio Coding - June 2012
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A Spatial Audio Interface for Desktop Applications
The aim of the proposed system is to create an immersive audio environment for desktop applications without using headphones. Loudspeaker driving signals are derived by combining the Holographic Approach (WFS, Wave Field Synthesis) with different panning laws. For optimization a simulation environment in MATLAB has been implemented and beside numerical results, the quality of the synthesized wave field can be evaluated graphically.
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