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Pre-Conference Event:
19:30 - 21:30 - Multichannel Audio Concert, Rymer Auditorium
(Registration will also be open)
More information here.
Foyer | Rymer | Lyons | MRC | Trevor Jones Control Room | Trevor Jones Live Room | E107 | AudioLab | RVW | |
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08:00 | Registration | ||||||||
09:00 |
Keynote 1: Owen BrimijoinMoving listeners’ expectations about their spatial world shape their perception |
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10:00 |
Papers 1:Auditory Interaction & Engagement |
Workshop 1:Spatial audio on mobile devices |
Tutorial DT1A:Interactive low-delay audio processing using the open source toolbox for acoustic scene creation & rendering (TASCAR) |
Genelec Demos | OPSODIS Demos | ||||
10:20 | |||||||||
10:40 | |||||||||
11:00 | Coffee | ||||||||
11:30 |
Papers 2:3D Spatial Perception |
Workshop 2:Cross-talk Cancellation Systems: past, present, & future |
Tutorial DT1B:Interactive low-delay audio processing using the open source toolbox for acoustic scene creation & rendering (TASCAR) |
AudioLab Tour 1(departs MRC foyer) |
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11:50 | |||||||||
12:10 | |||||||||
12:20 | |||||||||
12:30 | Lunch (served in E106) |
Posters 1:Perception |
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12:50 | |||||||||
13:00 | |||||||||
13:10 | |||||||||
13:30 |
AudioLab Tour 2(departs MRC foyer) |
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14:00 |
Papers 3:Metrics & Evaluation |
Workshop 3:Binaural rendering of order-limited ambisonic signals |
Demo DT2A:Surround sound with two loudspeakers: Demonstration of Compensated Amplitude Panning |
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14:20 | |||||||||
14:30 | |||||||||
14:40 |
Demo DT2B:Surround sound with two loudspeakers: Demonstration of Compensated Amplitude Panning |
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15:00 |
AudioLab Tour 3(departs MRC Foyer) |
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15:10 | |||||||||
15:20 | Coffee | ||||||||
15:30 |
Workshop 4:Object-oriented mixing for Live: challenges and opportunities |
Demo DT2C:Surround sound with two loudspeakers: Demonstration of Compensated Amplitude Panning |
Tutorial DT3:Multimodal measurement of listener responses to urban environmental soundscapes |
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15:50 |
Papers 4:Moving Sound & Moving Listeners |
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16:10 | |||||||||
16:20 | |||||||||
16:30 |
Panel Discussion 1:Bridging the gap: Exploiting the potential of sensor technologies for immersive audio experiences |
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17:30 | End |
18:30 – 21:00: Welcome reception, interactive audio demonstrations and concert
Venue: National Centre for Early Music, York City Centre
More information here.
Foyer | Rymer | Lyons | MRC | Trevor Jones Control Room | Trevor Jones Live Room | E107 | AudioLab | RVW | |
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08:00 | Registration | ||||||||
09:00 |
Keynote 2: Agnieszka Roginska
Personalizing the shared immersive sound experience |
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10:00 |
Papers 5:Multichannel reproduction for Immersive Audio |
Workshop 5:Head-Tracked Binaural Audio with BELA(includes coffee break) |
Tutorial DT7A:Music and Sound Design for Neurofeedback (EEG) |
Tutorial DT5:Workflow Challenges & Solutions for Spatially Divergent Systems |
Demo DT6A:Listener Adaptive 3D Audio Soundbar |
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10:20 | |||||||||
10:40 |
Tutorial DT7B:Music and Sound Design for Neurofeedback (EEG) |
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10:50 |
Demo DT6B:Listener Adaptive 3D Audio Soundbar |
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11:00 | Coffee | Genelec Demos | |||||||
11:20 | |||||||||
11:30 |
Papers 6:Spatial capture and measurement for interactive audio |
AudioLab Tour 4(departs MRC foyer) |
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11:50 | |||||||||
12:10 | |||||||||
12:20 | |||||||||
12:30 | Lunch (served in E106) |
Posters 2:Audio Engineering |
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12:50 | |||||||||
13:00 | |||||||||
13:10 | |||||||||
13:20 | |||||||||
13:30 |
AudioLab Tour 5(departs MRC foyer) |
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14:00 |
Papers 7:Rendering of IIA 1: Binaural Methods |
Workshop 6:Immersive spatial audio with orchestrated devices |
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14:20 | |||||||||
14:30 |
Tutorial DT9A:Interactive Workflows for Linear Soundtrack Creation |
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14:40 | |||||||||
15:00 |
AudioLab Tour 6(departs MRC foyer) |
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15:10 | |||||||||
15:20 | Coffee | ||||||||
15:30 |
Workshop 7:Six-degrees-of-freedom (6DoF) audio capture and playback using multiple Higher Order Ambisonics (HOA) microphones |
Tutorial DT9B:Interactive Workflows for Linear Soundtrack Creation |
Tutorial DT10:Austrian Multichannel Location Audio Workout |
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15:50 |
Papers 8:Rendering of IIA 2: Cross-talk cancellation |
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16:10 | |||||||||
16:20 | |||||||||
16:30 |
Special Presentation:Genelec |
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16:50 |
Panel Discussion 2:Future Immersive and Interactive Audio Technologies and Experiences |
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17:50 | End |
6:30pm – 11pm: Conference Banquet
Venue: The Hospitium, Museum Gardens, York City Centre
More information here.
Foyer | Rymer | Lyons | MRC | Trevor Jones Control Room | Trevor Jones Live Room | E107 | AudioLab | RVW | |
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08:00 | Registration | ||||||||
09:00 |
Keynote 3: Anastasia Devana
Redefining Sound Design for New Realities |
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10:00 |
Papers 9:Application of IIA 1 |
Workshop 8:Virtual Hemispherical Amplitude Panning (VHAP) - 3D panning without Height Speakers |
Demo DT11A:Three-Listener Crosstalk Cancellation System |
Genelec Demos |
Demo DT8A:Three Channel Crosstalk Cancellation System |
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10:20 | |||||||||
10:40 |
Demo DT11B:Three-Listener Crosstalk Cancellation System |
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10:50 | |||||||||
11:00 | Coffee | ||||||||
11:20 | |||||||||
11:30 |
Papers 10:Immersive Experience Sound Design |
Workshop 9:Measuring Head Related Transfer Functions: Practicalities, Processing and Applications |
AudioLab Tour 7
(departs MRC foyer) |
Demo DT8B:Three Channel Crosstalk Cancellation System |
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11:50 |
Demo DT12A:Demonstration of Brain-Computer Music Interfacing Soundscape - Generative Rhythmic Entrainment |
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12:10 | |||||||||
12:20 | |||||||||
12:30 | Lunch (served in E106) |
Posters 3:Creative workflows and sound design |
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12:50 | |||||||||
13:00 | |||||||||
13:10 | |||||||||
13:20 |
Demo DT12B:Demonstration of Brain-Computer Music Interfacing Soundscape - Generative Rhythmic Entrainment |
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13:30 |
AudioLab Tour 8
(departs MRC foyer) |
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14:00 |
Papers 11:Content creation tools for workflows for XR |
Workshop 10:Stereophonic Techniques for VR and 360º content |
Workshop 11:The capture and analysis of immersive soundscapes |
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14:20 |
Demo DT13A:Video game tools for spatial composition: VR hands-on demonstration |
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14:30 | |||||||||
14:40 | |||||||||
14:50 |
Demo DT13B:Video game tools for spatial composition: VR hands-on demonstration |
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15:00 |
AudioLab Tour 9
(departs MRC Foyer) |
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15:10 | |||||||||
15:20 | Coffee | ||||||||
15:30 |
Workshop 12:What makes virtual reality sound real? |
Tutorial DT14:Stereophony is the most efficient spatial codec |
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15:50 |
Papers 12:Applications of IIA 2 |
Demo DT13C:Video game tools for spatial composition: VR hands-on demonstration |
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16:10 | |||||||||
16:20 | |||||||||
16:30 |
Panel Discussion 3:The Wild West really is wild: Creating next generation immersive audio experiences |
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17:30 | Closing Remarks and Conference End |