| Home | Call for Contributions | Program | Registration | Venue & Facilities | Accessibility & Inclusivity | Travel | Sponsors | Committee | Twitter |
Guides to the AudioLab will be departing from the Foyer of the Music Research Centre daily at 11:30, 13:30 and 15:00. Alternatively, conference attendees can come to the lab at any point at their leisure from 10:00 to 16:30 on the days of the conference. Please note: due to presenter clashes, some demos may not be running at all times.
Participants of the conference can come and listen to the AudioLab's 50 channel spherical loudspeaker system dedicated to playing Ambisonic material up to 5th order. Participants will hear a selection of immersive HOA soundfields including new dedicated Ambisonic test material released at the conference, as well as collaborative work and pieces from the York Eigenscape database.
Singing as part of a choir is well known to improve wellbeing. Participants can join the virtual choir in St. Olaves church, York, to sing the traditional hymn 'Amazing Grace'. With real-time EigenMike impulse response convolution of the participant’s voice presented over the 7.1.4 surround-with-height loudspeaker system, participants truly feel like the fourth member of the choir as they are immersed in the high definition VR visuals and higher order Ambisonic audio.
Participants will have the opportunity to get their own HRTFs measured in our dedicated HRTF measurement booth. The unique system is designed to give full-sphere measurements within 5 minutes and generate a SOFA file of participants own binaural filters which they can walk away with.
The end goal of this project is to create a therapy framework that combines serious games with exposure based therapy in order to tackle auditory hypersensitivity in autism. Realistic virtual audio environments are used in a form of exposure therapy to treat auditory hypersensitivity in ASD.
A collaboration with Abbey Road Studios in London, participants will be able to experience a VR demonstration of listening to a jazz ensemble in Studio 3 of the world-famous recording studios. In the VR experience, you can walk around the performers with the same acoustic perception as in the real world. The work showcases recording and rendering strategies developed at the University of York.
Here is your chance to win £50 worth of coupons! Participants can take part in this fun and competitive VR game that challenge your abilities to locate sound in VR environments. The participant who gets the highest score in the conference will take away £50 worth of coupons of your choice.
Venue locations can be seen on this map.