Tell us a little about yourself. Where are you from and what do you study?
I grew up in Michigan and studied music production and composition in the Performing Arts Technology department at the University of Michigan School of Music, Theatre & Dance. I had also been getting into programming and ended up earning a minor in computer science as well. Later, I got to pursue my interests in computer science and music in the Media Arts and Technology program at UC Santa Barbara, where I focused on software development for real-time audio applications.
What initiated your passion for audio? When did it start?
My interest in audio grew out of my passion for music. During my first couple years of college I started writing and recording my own songs, and I became fascinated with the process of composing and producing music. This eventually led me to apply to the PAT program in the music school. Though I was mostly focusing on studio production and composition at the time, I also got to explore audio processing using Max/MSP and Csound. During graduate school I began studying signal processing and further developed my software engineering skills in the context of effects processing and music information retrieval. I think I've been motivated by a desire to really understand the tools I use to make music, and as I've learned more about how these things work I've been inspired to develop new techniques for music production and performance.
Tell us about production of your submission? What is the story behind it? What inspired it? How long did you work on it? Was it your first entry?
The project was developed over the course of my final year of grad school. I had been learning about music information retrieval and audio effects processing and made the connection that controlling the behavior of effects based on the musical content of the signal could be really interesting. Though there are many existing examples of adaptive effects, at the time no one had attempted to generalize that concept in a way that could be integrated with digital audio workstations, so it seemed like a good idea to pursue for my master's project. This was my first entry in the competition.
What/who made you join AES?
I originally joined AES to get access to journal articles, but I've since found it to be a good resource for meeting like-minded people and keeping track of what's going on in the audio industry.
Tell us about your favourite experiences at the 141st AES convention in LA!
Aside from being a valuable opportunity to get feedback on my project, it was great meeting the other students in the design competition and learning about their work. I also enjoyed wandering the exhibition hall and catching up with some friends at the Real Industry after party.
Posted: Friday, November 25, 2016
Many thanks to PSP Audio for sponsoring the student competitions!
PSPaudioware develops high quality audio effect and processor plug-ins. Their products garner rave reviews and endorsements from every corner of the music production, engineering, composition, and post-production worlds and become staples in professional and home studios worldwide.
Posted: Friday, November 18, 2016
Many thanks to MathWorks for sponsoring the student design competition!
The MATLAB and Simulink product families are fundamental applied math and computational tools adopted by more than 5000 universities and colleges. MathWorks products help prepare students for careers in industry, where the tools are widely used for data analysis, mathematical modeling, and algorithm development in collaborative research and new product development.
Posted: Thursday, November 17, 2016
Many thanks to Antelope Audio for sponsoring the student competitions!
Analog clarity / Digital warmth
Antelope Audio has packed more then 20 years’ experience in digital audio, clocking and analog circuit development. We are dedicated to helping people achieve high-definition sound both in the recording studio and home environment.
Our 20 years in the industry brought us to the development of our 4th generation of Acoustically Focused Clocking (AFC) jitter management algorithm, responsible for our flawless clocking. You probably know it from Antelope’s signature crystal-based master clocks, that clock even our competitors products.
Posted: Wednesday, November 16, 2016
Many thanks to APS - Audio Pro Solutions for sponsoring the student recording competition!
Posted: Tuesday, November 15, 2016
Check out D16 Group, sponsor of the Student Recording Competition at AES 141
D16 Group Audio Software officially launched in 2006 with the aim of producing virtual instruments and effects for producers and musicians who required top quality and inspiration in their music.
Today, D16 Group Audio Software have become a premium audio plug-ins vendor. Continuously high level of quality and will of improvement allow us to deliver virtual instruments that set a new standard of sound perfection and effects that take creativity to the next level. Solid trust from audio community and respect for products fruitful in many rewards make D16 Group Audio Software the company of choice for many musicians around the globe.
Posted: Monday, November 14, 2016
Check out Sweetwater, sponsor of the Student Recording Competition at AES 141
Sweetwater began business in 1979 in Fort Wayne, Indiana and is the USA's most respected dealer in high-technology equipment for musicians, recording studios, and broadcasters - from microphones and digital recording systems to electric guitars to electronic keyboards and electronic drums. Sweetwater customers range from beginners to rock stars. The company's equipment can be found in Los Angeles, New York, and Nashville recording studios, TV and radio stations all across the country, as well as in tens of thousands of home recording studios nationwide. Sweetwater is built on a commitment to the highest level of customer service in the music technology industry.
Posted: Sunday, November 13, 2016
Sonnox is a market-leading audio software company devoted to designing innovative, high quality audio processing plug-ins. The award-winning Oxford Plugins are used by professionals worldwide for mixing Music, Film, Television, Radio and Live Sound.
Posted: Saturday, November 12, 2016
Check out Auralex, sponsor of the Student Design Competition at AES 141!
Auralex Acoustics® was founded over 20 years ago on the belief that there had to be a much better alternative to the expensive acoustic foam panels available at that time. Indeed there was; not only dramatically less expensive, but also with significant performance advantages.
Today Auralex takes great pride in offering a full line of acoustical products based on the “better price/better mousetrap” principle.
The great initial success of Studiofoam® quickly led to other innovations including our industry-leading Venus™and LENRD™ Bass Traps. When no reasonably priced diffusors existed, we developed the high-performance T’Fusor™and MiniFusor™. When our customers demanded a modular, absorptive, expandable, and, most importantly, portable solution, we introduced the MAX-Wall™ (the first acoustical product to ever be featured on the cover of a major industry magazine) and Stand-Mounted LENRDs™ to great widespread acclaim!
When there were few low-cost, effective construction and isolation products, we answered with SheetBlok™, U-Boat™ Floor Floaters, PlatFoam™, and other affordable solutions. Most recently, our staff has created specialty products such as the GRAMMA™ (Gig & Recording Amp & Monitor Modulation Attenuator) and our hot new MoPADs™ that answer critical isolation needs and result in dramatically truer sound.
While some may try to imitate us, they fall way short.
Posted: Friday, November 11, 2016
For more than 30 years, TASCAM has developed products for every segment of the sound and music industry. From the high-end audio professional in a major post-production studio to the novice or hobbyist at home, TASCAM is everywhere. We are a company committed to providing our customers audio/video solutions that enable breakthroughs by using sound in ways that are as exciting as they are accessible. In short, we provide tools that let people translate their creativity into reality.
Posted: Thursday, November 10, 2016