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Virtual Localization by Blind Persons - July 2012
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Effect of Spatial Location and Presentation Rate on the Reaction to Auditory Displays - July 2012
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Watermark-Aided Pre-Echo Reduction in Low Bit-Rate Audio Coding - June 2012
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AES E-Library: Browse Entire Database
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- Efficient Binaural Audio Rendering Using Independent Early and Diffuse Paths
- The Hand Clap as an Impulse Source for Measuring Room Acoustics
- Subjective Sound Quality Evaluation of a Codec for Digital Wireless Transmission
- Virtual Microphones: Using Ultrasonic Sound to Receive Audio Waves
- Implementation and Evaluation of Autonomous Multi-Track Fader Control
- A Voice Classification System for Younger Children with Applications to Content Navigation
- Physical Model of the Slide Guitar: An Approach Based on Contact Forces
- Magnitude-Priority Filter Design for Audio Applications
- Measuring Spectral Directivity of an Electric Guitar Amplifier
- Full Room Equalization at Low Frequencies with Asymmetric Loudspeaker Arrangements
- Linear Mixing Models for Active Listening of Music Productions in Realistic Studio Conditions
- Capturing Height: The Addition of Z Microphones to Stereo and Surround Microphone Arrays
- Automated Horizontal Orchestration Based on Multichannel Musical Recordings
- The Effect of Scattering on Sound Field Control with a Circular Double-Layer Array of Loudspeakers
- The Equidome, a Personal Spatial Reproduction Array
- A Clipping Detector for Layout-Independent Multichannel Audio Production
- Evaluation of Spatial Impression Comparing Surround with Height Channels for 3D Imagery
- Microphone Array Design for Localization with Elevation Cues
- General Integral Equation for the With-Height Reproduction of a Focused Source Inside
- Evaluation of a New Active Acoustics System in Performances of Five String Quartets
- Immersive Audiovisual Environment with 3D Audio Playback
- Sensitive Audio Data Encryption for Multimodal Surveillance Systems
- Loudness Normalization of Wide-Dynamic Range Broadcast Material
- Creating Mood Dictionary Associated with Music
- Redundancy Optimization for Networked Audio Systems
- Detection of Two Subwoofers: Effect of Broad-Band-Channel Level and Crossover Frequency
- Pitch, Timbre, Source Separation, and the Myths of Loudspeaker Imaging
- Comparison of Localization Performance of Blind and Sighted Subjects on a Virtual Audio Display and in Real-Life Environments
- HELM: High Efficiency Loudness Model for Broadcast Content
- Defining the Listening Comfort Zone in Broadcasting through the Analysis of the Maximum Loudness Levels
- The Relative Importance of Speech and Non-Speech Components for Preferred Listening Levels
- Emergency Voice/Stress-Level Combined Recognition for Intelligent House Applications
- Loudness Range (LRA) - Design and Evaluation
- Statistical Properties of the Close-Microphone Responses
- Reproduction of Proximity Virtual Sources Using a Line Array of Loudspeakers
- On the Statistics of Binaural Room Transfer Functions
- On Acoustic Detection of Vocal Modes
- Audio DSP from Scratch for Students of Computing
- A Comparison of Audio Frameworks for Teaching, Research, and Development
- Influence of Resolution of Head Tracking in Synthesis of Binaural Audio
- Objective and Subjective Tests of Consumer-Class Audio Devices
- Subjective Evaluations of Perspective Control Microphone Array (PCMA)
- Objective Profiling of Perceived Punch and Clarity in Produced Music
- A Hybrid Method Combining Synthesis of a Sound Field and Control of Acoustic Contrast
- Validation of Room Plane Wave Decomposition as a Tool for Spatial Echogram Analysis of Rooms
- Current-Driven Switch-Mode Audio Power Amplifiers
- Debugging of Class-D Audio Power Amplifiers
- Investigation of Crosstalk in Self Oscillating Switch Mode Audio Power Amplifier
- Measuring Mixing Time in Non-Sabinian Rooms: How Scattering Influences Small-Room Responses
- Separation of High Order Impulse Responses in Methods Based on the Exponential Swept-Sine
- Overview of Feature Selection for Automatic Speech Recognition
- Evaluating the Influence of Source Separation Methods in Robust Automatic Speech Recognition with a Specific Cocktail-Party Training
- Automatic Regular Voice, Raised Voice, and Scream Recognition Employing Fuzzy Logic
- Enhanced Chroma Feature Extraction from HE-AAC Encoder
- Hum Removal Filters: Overview and Analysis
- Determining the Threshold of Acceptability for an Interfering Audio Programme
- Signal Processing Framework for Virtual Headphone Listening Tests in a Noisy Environment
- Listeners Who Have Low Hearing Thresholds Do Not Perform Better in Difficult Listening Tasks
- Perceptual Evaluation of Stochastic-Event-Based Percussive Timbres for Use in Statistical Sonification
- Analysis on Error Caused by Multi-Scattering of Multiple Sound Sources in HRTF Measurement
- Personalization of Headphone Spatialization Based on the Relative Localization Error in an Auditory Gaming Interface
- Robustness of a Mixed-Order Ambisonics Microphone Array for Sound Field Reproduction
- An Algorithm for Efficiently Synthesizing Multiple Near-Field Virtual Sources in Dynamic Virtual Auditory Display
- Scalable Coding of Three-Dimensional Multichannel Sound - Design of Conversion Matrix and Modeling of Unmasking Phenomenon
- Time Domain Performance of Decimation Filter Architectures for High Resolution Sigma Delta Analogue to Digital Conversion
- A Delta-Sigma Modulator Using Dual NTF for 1-Bit Digital Switching Amplifier
- 9 Years HE AAC – Technical Challenges Using an Open Standard in Real-World Applications
- Subjective Tests on Audio Mix Dedicated to MP3 Coding
- New Enhancements for Improved Image Quality and Channel Separation in the Immersive Sound Field Rendition (ISR) Parametric Multichannel Audio Coding System
- Novel Decimation-Whitening Filter in Spectral Band Replication
- MPEG Unified Speech and Audio Coding - The ISO/MPEG Standard for High-Efficiency Audio Coding of All Content Types
- Amplitude Manipulation for Perceived Movement in Depth
- Virtual 5.1 Channel Reproduction of Stereo Sound for Mobile Devices
- From Short- to Long-Range Signal Tunneling
- Optimizing Teaching Room Acoustics: A Comparison of Minor Structural Modifications to Dereverberation Based on Smoothed Responses
- Designing an Audio Engineer's User Interface for Microphone Arrays
- User Interface Evaluation for Discrete Sound Placement in Film and TV Post Production
- KnuckleTap - Exploring the Possibilities of Audio Input in a Mobile Rhythmic Notepad Application
- An Optical System to Track Azimuth Head Rotations for Use in Binaural Listening Tests of Automotive Audio Systems
- Investigation of Salient Audio-Features for Pattern-Based Semantic Content Analysis of Radio Productions
- Sound Field Reproduction Method in Spatio-Temporal Frequency Domain Considering Directivity of Loudspeakers
- Practical Applications of Chameleon Subwoofer Arrays
- Localization in Binaural Reproduction with Insert Headphones
- A Comparative Evaluation between Numerical Techniques for Implementing the Acoustic Diffusion Equation Model
- A Bayesian Framework for Sound Source Localization
- Comparison of Modal Versus Delay-and-Sum Beamforming in the Context of Data-Based Binaural Synthesis
- Loudspeaker for Low Frequency Signal Driven by Four Piezoelectric Ultrasonic Motors
- Comprehensive Measurements of Head Influence on a Supercardioid Microphone
- Simulation of a 4" Compression Driver Using a Fully Coupled Vibroacoustic Finite Element Analysis including Viscous and Thermal Losses
- Design of Vented Boxes Using Current Feedback Filters
- Midrange Coloration Caused by Resonant Scattering in Loudspeakers
- Evaluation of Vibrating Sound Transducers with Glass Membrane Based on Measurements and Numerical Simulations
- Voice Coil Inter-Turn Faults Modeling and Simulation
- Headphone Selection for Binaural Synthesis with Blocked Auditory Canal Recording
- A Low Latency Multichannel Audio Processing Evaluation Platform
- Evaluating Spatial Congruency of 3D Audio and Video Objects
- User Evaluation on Loudness Harmonization on the Web
- Evaluation of Cultural Similarity in Playlist Generation
- Toward an Unbiased Standard in Testing Laptop PC Audio Quality
- Some New Evidence that Teenagers and College Students May Prefer Accurate Sound Reproduction






