AES New York 2019
Immersive & Spatial Audio Track Events

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Wednesday, October 16th

09:00 - 10:30

Session GA01   4-Pi Reverb Effects for In-Game Sounds

Tomoya Kishi; Steve Martz; Masataka Nakahara; Kazutaka Someya

09:15 - 10:45

Session GA02   Abbey Road Spatial Audio Forum—Music Production in VR and AR

Gavin Kearney; Stephen Barton; Axel Drioli; Oliver Kadel; Muki Kulhan; Hyunkook Lee; Mirek Stiles

10:45 - 12:00

Session IS02   Music Production in Immersive Formats: Alternative Perspectives

Thomas Aichinger; Zachary Bresler; Eve Klein; Jo Lord

14:45 - 16:15

Session GA05   Spatial Storytelling in Games

Rob Bridgett; Jason Kanter; Phillip Kovats; Mark Petty

15:15 - 16:45

Session RP04   Spatial Audio Microphones

Gary Elko; Brian Glasscock; Len Moskowitz; Helmut Wittek; Tomasz Zernicki

16:15 - 17:45

Session IS03   Reproduction and Evaluation of Spatial Audio through Speakers

Juan Simon Calle Benitez; Patrick Flangan; Gavin Kearney; Nils Peters; Marcos Simon

Thursday, October 17th

09:00 - 10:30

Session GA07   MPEG-H 3D Audio Goes VR

Jürgen Herre; Adrian Murtaza; Nils Peters

13:15 - 16:15

Friday, October 18th

09:00 - 10:00

Session IS06   Building Listening Tests in VR

Gavin Kearney; Tomasz Rudzki; Benjamin Tsui

09:00 - 10:30
09:00 - 11:00
10:15 - 11:45

Session RP12   Mastering Immersive Audio

Michael Romanowski; Stefan Bock; Gavin Lurssen; Andres A. Mayo; Darcy Proper; Mark Wilder

10:30 - 12:00

Session GA13   Borderlands 3 - The Wild West of Atmos

Brian Fieser; Julian Kwasneski; Mark Petty; William Storkson

13:45 - 16:15



Last Updated: 20190911

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