Author: John Vanderkooy & Bozena Kostek
Authors:Oo, Nay; Gan, Woon-Seng; Hawksford, Malcolm O. J.
Affiliation:Nanyang Technological University, School of Electrical and Electronic Engineering, Singapore; University of Essex, School of Computer Science and Electronic Engineering, Colchester, Essex, UK
When size limitations of loudspeakers prevent the reproduction of low-frequency sounds, nonlinear devices can be used to create the illusion of the missing bass. Such virtual bass systems generate harmonics of the missing fundamental. However, they also can generate unwanted intermodulation distortion, which appears to be dependent on the particular audio sample and the selected nonlinearity. A detailed analysis showed that the ideal nonlinearity should not be even-symmetric, and its second derivative should be less than zero on the input interval 0 to 1.
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Authors:Hill, Adam J.; Hawksford, Malcolm O. J.
Affiliation:University of Essex, School of Computer Science & Electronic Engineering, Colchester, Essex, UK
Small rooms are characterized by low-frequency resonant modes, where traditional equalization systems may not efficiently correct the response at a few narrow frequency bands. A proposed supplementary approach based on virtual bass improves output efficiency while further reducing quality variations over a wide-area. The problematic low frequencies are reduced by the equalization system and are processed to create the illusion of the reduced bass by adding harmonics of those frequencies. Subjective testing showed that the seat-to-seat variation in quality was significantly reduced but the amount of virtual bass must be limited to avoid the perception of distortion.
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Authors:Foulkes, Philip; Foss, Richard; Gurdan, Robby
Affiliation:Rhodes University, Grahamstown, South Africa; Universal Media Access Networks GmbH, Martinstraße, Düsseldorf, Germany
Creating interoperability between two standards-based network technologies, IEEE 1394 Firewire and Ethernet Audio/Video Bridging (AVB), allows them to exist simultaneously in a single application configuration. While both technologies provide the transport of synchronized, low-latency, real-time audio and video data, they have different approaches to enabling this transport. By using a compatible audio gateway with a common control protocol, audio devices on these disparate networks can be connected and controlled.
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Authors:Tervo, Sakari; Lokki, Tapio; Savioja, Lauri
Affiliation:Aalto University School of Science, Department of Media Technology, Aalto, Finland
In many applications it would be useful to estimate the location of a loudspeaker in a listening room or concert hall directly from the room impulse response. A novel method, based on combining the information from time-difference of arrival (TDOA) and time-of arrival (TOA), is proposed. The TOA-based method has a large variance in direction estimates, and the TDOA-based method has a large variance in distance estimation. Experiments show that the combined method is more accurate than either method alone by as much as a factor of two. Only a single parameter needs to be optimized.
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Authors:Cecchi, Stefania; Primavera, Andrea; Piazza, Francesco; Bettarelli, Ferruccio; Ciavanttini, Emanuelle; Toppi, Romolo; Coutinho, Jose G. F.; Luk, Wayne; Pilato, Christian; Ferrandii, Fabrizio; Sima, Vlad-Miha; Bertels, Koen
Affiliation:A3LAB, DII, Universitá Politecnica delle Marche, Ancona, Italy; Leaff Engineering, Ancona, Italy; FAITAL S.p.a, S. Donato Milanese, Milano, Italy; DoC, Imperial College London, London, United Kingdom; DEI, Politecnico di Milano, Milano, Italy; CEL, EED, Delft University of Technology, Delft, The Netherlands
Because of strong interest in designing audio systems for automobiles, an audio laboratory installed in a real car has been developed using professional equipment. The proposed method aims to create a foundation for a holistic end-to-end approach for real-time embedded system design (hArtes) using the modern algorithm tools and reconfigurable hardware. Proof-of-concept tests show that the equivalent results are achieved with significantly less time and effort.
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The growth in computer power over the past decade has enabled remarkable possibilities for the automatic interpretation of audio signals. As human listeners we are able to make all sorts of conscious and unconscious interpretations of what we hear, from the recognition of instruments and voices within a complex texture through the extraction of melodic and chordal progressions to the inference of emotional mood or cultural associations. All of this is based on listening to a single mixed stream of sound that is just a messy waveform. If we are lucky there may be some spatial information involving the reception of more than one related stream from different directions, but at best we only have two ears no matter how many sources there are. Enabling machines to make sense of mixed audio streams was something close to the realms of science fiction not so long ago, but the latest research in semantic audio analysis brings it within our grasp.
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