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Reflecting on Reflections - June 2014
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Quiet Thoughts on a Deafening Problem - May 2014
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Perceptual Effects of Dynamic Range Compression in Popular Music Recordings - January 2014
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An Algebraic Theory of 3D Sound Synthesis with Loudspeakers
 
Round Robin Subjective Evaluation of Stereo Enhancement System for Headphones
 
Finding Repeating Patterns in Acoustic Musical Signals : Applications for Audio Thumbnailing
 
Instrumental Analysis and Synthesis of Auditory Scenes: Communication Acoustics
 
An Evaluation of Three Sound Mappings through the Localization Behavior of the Eyes
 
Least Squares Theory and Design of Optimal Noise Shaping Filters
 
Static and Dynamic Sound Source Localization in a Virtual Room
 
Pulse-dependent Analyses of Percussive Music
 
Combining Digital Waveguide and Functional Transformation Methods for Physical Modeling of Musical Instruments
 
The Significance of Tonality Index and Non-linear Psychoacoustics Models for Masking Threshold Estimation
 
A Psychophysical Investigation of the Frequency-warping Coefficient (Lambda)
 
Audio Interpolation for Virtual Audio Synthesis
 
Modeling Bill's Gait: Analysis and Parametric Synthesis of Walking Sounds
 
Perceptual Evaluation of Static Binaural Sound Synthesis
 
W-Panning and O-Format, Tools for Object Spatialization
 
Interaural Time Difference Estimation Using the Differential Pressure Synthesis Method
 
Stratigraphical Sound in 4D Space
 
Better Presence and Performance in Virtual Environments by Improved Binaural Sound Rendering
 
Using Voice Segments to Improve Artist Classification of Music
 
Efficient HRTF Interpolation in 3D Moving Sound
 
Perceptual Resonators for Interactive Worlds
 
Interactive Granular Synthesis of Haptic Contact Sounds
 
Virtual Strings Based on a 1-D FDTD Waveguide Model: Stability, Losses, and Traveling Waves
 
Production of Virtual Acoustic Guitar Music
 
Coding Principles for Virtual Acoustic Openings
 
Transmitting Audio Content as Sound Objects
 
Subjective Audio Quality Trade-offs in Consumer Multichannel Audio-Visual Delivery Systems. Part II: Effects of Low Frequency Limitation
 
Compensating Displacement of Amplitude-panned Virtual Sources
 
Perception-Based Design of Virtual Rooms for Sound Reproduction
 
Wavelet-based Spectral Smoothing for Head-Related Transfer Function Filter Design
 
Evaluation of Geometry-based Parametric Auralization
 
Hybrid Sound Reproduction in Audio-Augmented Reality
 
A Balanced Stereo Widening Network for Headphones
 
Improved Harmonic+Noise Model for Vocal and Musical Instrument Sounds
 
Frequency Domain Techniques for Stereo to Multichannel Upmix
 
Extracting Sound Objects by Independent Subspace Analysis
 
An FD Finite Width Excitation Modelling Approach In Violin Sound Syhthesis
 
Post-processing and Computation in Parametric and Transform Audio Coders
 
Perceptually Similar Orthogonal Sounds and Applications to Multichannel Acoustic Echo Canceling
 
The Reaction Time for Subjects to Localize 3D Sound Via Headphones
 
The Modified Discrete Cosine Transform: Its Implications for Audio Coding and Error Concealment
 
Methods for Blind Computational Estimation of Perceptual Attributes of Room Acoustics
 
Encoding and Rendering of Perceptual Sound Scenes in the Carrouso Project
 
Authoring of Virtual Sound Scenes in the Context of the Listen Project
 
Dynamical Modeling of Physics-Based Interactions in Musical Acoustics
 
Audio Coding - An All-Round Entertainment Technology
 
Computational Modelling and Simulation of Acoutic Spaces
 
 
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