AES New York 2019
Product Development Track Event IS01

Wednesday, October 16, 10:30 am — 12:00 pm (1E17)


Immersive & Spatial Audio: IS01 - ISSP: Immersive Sound System Panning. An Interactive Software Application and Tools for Live Performances

Ianina Canalis, National University of LanĂºs - Buenos Aires, Argentina

Spatial audio has been gaining popularity in the area of commercial live performances, and immersive audio systems are now available for large as well as small concerts. There are a number of challenges in developing and implementing immersive and spatial audio systems; in particular the use of dedicated hardware interfaces. This workshop introduces the Immersive Sound System Panning (ISSP) software application, which allows a free choice in the position of the speakers and sound sources. ISSP has two versions; the first one processes the audio in a DiGiCo mixer and the second one, in a computer.

This software was designed with the specific aim of making it user-friendly and to make an immersive system that is more intuitive to mixing engineers, artists, and the public. The tools have been designed with the express needs of sound engineers and artists in mind, specifically as spatial sound is a new way of expressing music. The idea is that artists and the public can also take part in what happens with the audio as involving them will intensify the experience for everyone.

This workshop showcases the Immersive Sound System Panning (ISSP) application, the main features of the software and the tools that have been developed to spatialize the sound within the space. Within the workshop, the audience will be encouraged to get/use hands-on with the app and demonstrate its features, showing the intuitive nature of the app design and the ease with which sounds can be panned around the space.

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