AES London 2011
Workshops

Friday, May 13

Friday, May 13, 10:30 — 12:30
Session W1   Music and Semantic Web

Friday, May 13, 14:00 — 16:00
Session W2   What's the Use of Recording?

Saturday, May 14

Saturday, May 14, 09:00 — 11:00
Session W3   Panning for Multichannel Loudspeaker Systems

Saturday, May 14, 11:00 — 13:00
Session W4   Production for Upcoming Spatial Audio Systems

Saturday, May 14, 14:00 — 15:00
Session W5   Auro 3D—High Quality and Low Latency PCM Encoding and Data Reduction

Saturday, May 14, 15:15 — 16:15
Session W6   Bounce to App

Saturday, May 14, 15:15 — 16:15
Session W7   Art of Record Production

Saturday, May 14, 16:00 — 18:00
Session W8   High Resolution Audio Publishing

Sunday, May 15

Sunday, May 15, 09:00 — 11:00
Session W9   What Every Sound Engineer Should Know about the Voice

Sunday, May 15, 11:00 — 12:30
Session W10   Acoustics for Sound Reinforcement

Sunday, May 15, 11:30 — 13:00
Session W11   Emerging Trends in Audio for Games

Sunday, May 15, 14:00 — 16:00
Session W12   Deaf Aid Loops and Assistive Listening Systems—Understanding the Needs and the Technology

Sunday, May 15, 15:45 — 16:45
Session W13   Implementation of Interactive Music in Games

Sunday, May 15, 16:30 — 18:00
Session W14   Champagne Lifestyle on a Beer Budget

Sunday, May 15, 17:00 — 18:00
Session W15   Green Issues and the Future of Touring Sound

Monday, May 16

Monday, May 16, 09:00 — 11:00
Session W16   Up and Downmixing—Approaches, Solutions

Monday, May 16, 11:00 — 13:00
Session W17   (Why) Does Live Sound Have a Bad Name?

Monday, May 16, 11:30 — 13:00
Session W18   The Eurovision Songcontest 2010 in Oslo—A Case Study

Monday, May 16, 14:00 — 15:30
Session W19   Automixing and Artificial Intelligence

Monday, May 16, 15:45 — 17:45
Session W20   Loudness in Broadcasting—EBU Recommendation R 128 Steps on the Gas

Last Updated: 20110514, mei


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