AES San Francisco 2012
Broadcast & Streaming Track Event PD5

Saturday, October 27, 12:00 pm — 1:00 pm (Room 120)

Product Design: PD5 - Graphical Audio/DSP Applications Development Environment for Fixed and Floating Point Processors

Miguel Chavez, Analog Devices

Graphical development environments have been used in the audio industry for a number of years. An ideal graphical environment not only allows for algorithm development and prototyping but also facilitates the development of run-time DSP applications by producing production-ready code. This presentation will discuss how a graphic environments’ real-time control and parameter tuning makes audio DSPs easy to evaluate, design, and use resulting in a shortened development time and reduced time-to-market. It will then describe and explain the software architecture decisions and design challenges that were used to develop a new and expanded development environment for audio-centric commercially available fixed and floating-point processors.

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