143rd AES CONVENTION Recording Studio Design Addresses Immersive Audio Production

AES New York 2017

Wednesday, October 18, 3:45 pm — 5:15 pm (Rm 1E15/16)

RP03 - Recording Studio Design Addresses Immersive Audio Production

John Storyk, Architect, Studio Designer and Principal, Walters-Storyk Design Group - Highland, NY, USA
Tom Beyer, New York University - New York, NY, USA
Renato Cipriano, Walters Storyk Design Group - Belo Horizonte, Brazil
Paul Geluso, New York University - New York, NY, USA
Daniel Reis, Recording Mixing Engineer - Sao Paulo, Brazil

As with such successful past innovative audio format rollouts as stereo and Surround Sound, the rapid proliferation of Immersive Sound theatrical presentations has motivated an increasing number of global recording studio upgrades. An estimated 90% of today's feature films are produced with Immersive Sound. And, the format is ubiquitous with videogame producers/players. To meet the production/mixing requirements of this swiftly established innovation, a significant number of studio design issues including acoustics, aesthetics, ergonomics, master planning and future proofing must be addressed. This international panel of studio owners, engineers, designers, and acousticians will examine the requirements and realities associated with building or upgrading to meet Immersive Audio production needs.

AES Technical Council This session is presented in association with the AES Technical Committee on Recording Technology and Practices

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