143rd AES CONVENTION Game Audio & VR Track Events

AES New York 2017
Game Audio & VR Track Events

Possibly the most technologically advanced and fastest growing segment of the audio field, game audio is the perfect storm of signal processing complexity, evolving requirements, and mass market appeal. AES has been on top of this exciting field since its infancy and the Game Audio & VR Track at the 143rd Convention promises to deliver the latest technologies, developers, and ideas.

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Thursday, October 19th

10:45 - 12:15
13:30 - 15:00

Session GA06   AR/VR: New York Initiatives and Directions

Agnieszka Roginska; Kai Falkenberg; Justin Hendrix; Erik Hockman; Jeremy Rowe

13:30 - 15:00

Session GA07   Spatial Sound for Console and PC Games

Robert Ridihalgh; Scott Selfon; Mark Yeend

15:15 - 16:15

Session GA08   Immersive Audio for VR Workflow

Michael Kelly; Joel Douek; Bonnie Bogovich; Ken Usami; Lidwine Ho

16:30 - 18:00

Session GA09   Music Recording for Virtual Reality

Gavin Kearney; Hyunkook Lee; Hashim Riaz; Mirek Stiles

Friday, October 20th

09:00 - 11:00

Session GA10   State of the Art: Kickstart Your Career in Audio for Games, VR, and Beyond

Scott Looney; Brennan Anderson; Bonnie Bogovich; Damian Kastbauer; Larry the O

15:15 - 16:15
16:30 - 18:00

Session GA14   Immersive Headphone Audio Reproduction in VR/AR

Juergen Peissig; Linda A. Gedemer; Jean-Marc Jot; Veronique Larcher; Qing Zhang



Last Updated: 20171019

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