AES New York 2017
Game Audio & VR Track Event GA10
Friday, October 20, 9:00 am — 10:30 am (1E13)
Game Audio & VR: GA10 - State of the Art: Kickstart Your Career in Audio for Games, VR, and BeyondChair:
Scott Looney, Academy of Art University - San Francisco, CA, USA
Brennan Anderson, Senior Audio Producer, Pyramind Studios - San Francisco, CA, USA
Bonnie Bogovich, Schell Games - Pittsburgh, PA, USA
Larry Oppenheimer, Toys in the Attic - Vallejo, CA, USA
Make no mistake, game audio is a highly technical business. Creating compelling sound for games takes an incredible combination of skills that goes far beyond writing great music and designing awesome sounds. The best game audio designers possess deep expertise that highlights their dedication to the overall experience, and as the industry matures and moves into more immersive fields like VR and XR, an all-encompassing skillset like this will only become more sought after.
This panel will discuss how to succeed in this field by learning from industry professionals who have spent decades moving the needle in interactive audio and who have built their careers on a philosophy of lifelong learning and intellectual curiosity while breaking new ground at the bleeding edge of their art.