143rd AES CONVENTION Game Audio & VR Track Event GA13: VR Analytics Developed from Perceptual Audio Research to Improve Tools and Processes for Developers

AES New York 2017
Game Audio & VR Track Event GA13

Friday, October 20, 3:15 pm — 4:15 pm (Rm 1E13)

Game Audio & VR: GA13 - VR Analytics Developed from Perceptual Audio Research to Improve Tools and Processes for Developers

Chair:
Patrick Flanagan, THX Ltd. - San Francisco, CA, USA
Panelists:
Juan Simon Calle, New York University - New York, NY, USA; THX
Sean Olive, Harman International - Northridge, CA, USA
Nils Peters, Qualcomm, Advanced Tech R&D - San Diego, CA, USA
Nick Zacharov, DELTA SenseLab - Hørsholm, Denmark

Leading experts in perceptual audio testing will discuss perceptual methods used to analyze user behavior in VR experiences. The panel will also discuss ongoing research at NYU that aims to quantize localization behavior that is useful feedback to Developers. They have created a Citizen Science game in a VR environment that can compare HRTF filtersets and spatial audio renderers in order to provide analytics on source accuracy and acquisition speed.


AES Members can watch a video of this session for free.



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