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AES E-Library: Browse Entire Database
Please select a document to view:
HoloBand: An Augmented Reality Experience to Train Music Perception for the Hard of Hearing
Voxel-based occlusion and diffraction modelling for the upcoming ISO/MPEG standard for VR and AR
Establishment and Implementation of Guidelines for Narrative Audio-based Room-scale Virtual Reality using Practice-based Methods
Recording Music in the Metaverse: A case study of XR BBC Maida Vale Recording Studios
Soundscape Evaluation In The Virtual Reality: Tools for the creation of soundscape studies
Perceptual Evaluation of Spatial Room Impulse Response Extrapolation by Direct and Residual Subspace Decomposition
Auditory Room Identification in a Memory Task
Parametric Ambisonic Encoding using a Microphone Array with a One-plus-Three Configuration
Suitability of Bone Conduction Headphones for Virtual Acoustic Environments
Spatial integration of dynamic auditory feedback in electric vehicle interior
Multilayered Affect-Audio Research System for Virtual Reality Learning Environments
Measuring Auditory Localization Potential on XR Devices
Towards the Prediction of Perceived Room Acoustical Similarity
Towards Maximizing a Perceptual Sweet Spot in a Reverberating Room
The Role of Lombard Speech and Gaze Behaviour in Multi-Talker Conversations
A Variational Y-Autoencoder for Disentangling Gesture and Material of Interaction Sounds
Real-Time Dynamic Acoustics in 6DoF VR for Amateur Singers
Digital Twin of a Head and Torso Simulator: Validation of Far-Field Head-Related Transfer Functions with Measurements
Machine learning based prediction for Personalized Head Related Transfer Functions based on video capture
XR-based HRTF Measurements
Spatial Audio Compression with Adaptive Singular Value Decomposition Using Reconstructed Frames
VR Test Platform for Directionality in Hearing Aids and Headsets
Perceptual Differences for Modifications of the Elevation of Early Room Reflections
The influence of acoustic cues in early reflections on source localization
Binaural signal matching with an arbitrary array based on a sound field model
Towards Blind Localization of Room Reflections with Arbitrary Microphone Arrays
A Pilot Study on Tone-Dependent Directivity Patterns of Musical Instruments
Relevance of Individual Numerically Simulated Head-Related Transfer Functions for Different Scenarios in Virtual Environments
Using enhanced audio to create an accessible mobile augmented reality app for visually impaired users
Compact statistical encoding of early reflections for auditory virtual reality
Room Acoustic Characterization using First-Order Ambisonics
Perceptual evaluation of low-complexity diffraction models from a single edge
Wave Field Synthesis Auralization of Finite-Element and Boundary-Element Vibroacoustic Models
A survey of co-located multi-device audio experiences
Functional Modelling of Scattering for Diffusive Geometries
A novel wave-based virtual acoustics and spatial audio framework
Comparing Perception of Presence between Binaural and Stereo Reproduction
HRTF personalization based on ear morphology
Methodology for perceptual evaluation of plausibility with self-translation of the listener
Measuring audio-visual speech intelligibility under dynamic listening conditions using virtual reality
Understanding Immersion in the Context of Films with Spatial Audio
Accurate rendering of binaural cues with principal component-base amplitude panning (PCBAP)
Room acoustic analysis and BRIR matching based on room acoustic measurements
Evaluation of Non-Spherical Scattering Bodies for Ambisonic Microphone Arrays
Personal active soundfield control (PASCAL) framework
Efficient and Accurate Multi-Source HRTF Rendering via Multi-Layer Optimization