AES Los Angeles 2014
Game Audio Track Event G9

Saturday, October 11, 9:00 am — 11:00 am (Room 408 B)

Game Audio: G9 - Game Audio Careers 101—How to Jump Start Your Career

Steve Horowitz, Game Audio Institute - San Francisco, CA, USA; Nickelodeon Digital
Brennan J. Anderson, Disney Interactive
Stephan Schütze, Sound Librarian - Melbourne, Australia
Richard Warp, Manhattan Producers Alliance - San Francisco, CA; Leapfrog Enterprises Inc - Emeryville, CA, USA
Guy Whitmore, PopCap Games

Everyone wants to work in games, just check out the news. The game industry is on the rise and the growth curve keeps going up and up and up. So, what is the best way to get that first gig in audio for games? How can I transfer my existing skills to interactive media? We will take a panel of today’s top creative professionals from large game studios to Indie producers and ask them what they think you need to know when looking for work in the game industry. So, whether you are already working in the game industry or just thinking of the best way to transfer your skills from film, TV or general music production to interactive media or a complete newbie to the industry, this panel is a must!

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AES - Audio Engineering Society