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A commonly-accessible toolchain for live streaming music events with higher-order ambisonic audio and 4k 360 vision

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An immersive live stream is especially interesting in the ongoing development of telepresence tools, especially in the virtual reality (VR) or mixed reality (MR) domain. This paper explores the remote and immersive way of enabling telepresence for the audience to high-fidelity music performance using freely-available and easilyaccessible tools. A functional VR live-streaming toolchain, comprising 360 vision and higher order ambisonic audio, is presented and described in detail. Two separate recordings with two different approaches are outlined. The results gathered from the audiences’ impressions are discussed.

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Permalink: http://www.aes.org/e-lib/browse.cfm?elib=22204


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