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Optimal Microphone Placement for Single-Channel Sound-Power Spectrum Estimation and Reverberation Effects
 
Adversarial Example Devastation and Detection on Speech Recognition System by Adding Random Noise
 
Comparison of Full Factorial and Optimal Experimental Design for Perceptual Evaluation of Audiovisual Quality
 
The Watkins Woofer
 
Analysis of Löfgren's Tonearm Optimization
 
Recordings of a Loudspeaker Orchestra With Multichannel Microphone Arrays for the Evaluation of Spatial Audio Methods
 
Robust Audio Watermarking Based on Empirical Mode Decomposition and Group Differential Relations
 
Influence of the Relative Height of a Dome-Shaped Diaphragm on the Directivity of a Spherical-Enclosure Loudspeaker
 
Active Voice Amplifier: On-Device Noisy Environment-Aware Solution for Dialogue Enhancement in Real Time
 
Giant FFTs for Sample-Rate Conversion
 
Context-Based Evaluation of the Opus Audio Codec for Spatial Audio Content in Virtual Reality
 
A Magnitude-Based Parametric Model Predicting the Audibility of HRTF Variation
 
Weighted Pressure and Mode Matching for Sound Field Reproduction: Theoretical and Experimental Comparisons
 
Computationally-Efficient Simulation of Late Reverberation for Inhomogeneous Boundary Conditions and Coupled Rooms
 
Comparison of Transaural Configurations Inside Usual Rooms
 
MPEG-I Immersive Audio -- Reference Model For The Virtual/Augmented Reality Audio Standard
 
The SONICOM HRTF Dataset
 
The Ability to Memorize Acoustic Features in a Discrimination Task
 
Spatial Reconstruction-Based Rendering of Microphone Array Room Impulse Responses
 
Efficient Binaural Rendering of Spatially Extended Sound Sources
 
Perceptual Significance of Tone-Dependent Directivity Patterns of Musical Instruments
 
Evaluation of Metaverse Music Performance With BBC Maida Vale Recording Studios
 
Auralization of Measured Room Transitions in Virtual Reality
 
Multi-Layered Architecture for Efficient and Accurate HRTF Rendering
 
Spatial Integration of Dynamic Auditory Feedback in Electric Vehicle Interior
 
The Sonic Interactions in Virtual Environments (SIVE) Toolkit
 
Virtual-Reality-Based Research in Hearing Science: A Platforming Approach
 
Measuring Motion-to-Sound Latency in Virtual Acoustic Rendering Systems
 
Audio-Driven Talking Face Generation: A Review
 
Identification of Discriminative Acoustic Dimensions in Stereo, Surround and 3D Music Reproduction
 
Stereo Speech Enhancement Using Custom Mid-Side Signals and Monaural Processing
 
A Comparative Study of Multichannel Microphone Arrays Used in Classical Music Recording
 
The Effect of Temporal and Directional Density on Listener Envelopment
 
Enhanced Fuzzy Decomposition of Sound Into Sines, Transients, and Noise
 
The Bivariate Mixture Space: A Compact Spectral Representation of Bivariate Signals
 
A High-Resolution Boundary Element Method Suitable Full Torso Mesh of KEMAR
 
Recent Advances in an Open Software for Numerical HRTF Calculation
 
Crossover Networks: A Review
 
DDSP-Piano: A Neural Sound Synthesizer Informed by Instrument Knowledge
 
Efficient Diffraction Modeling Using Neural Networks and Infinite Impulse Response Filters
 
Mesostructures: Beyond Spectrogram Loss in Differentiable Time--Frequency Analysis
 
Reverse Engineering a Nonlinear Mix of a Multitrack Recording
 
Synthetic Transaural Audio Rendering (STAR): Extension to Full 3D Spatialization
 
Tracing Distortion on Vinyl LPs
 
Six-Degrees-of-Freedom Binaural Reproduction of Head-Worn Microphone Array Capture
 
Effects of Head-Tracking Artefacts on Externalization and Localization in Azimuth With Binaural Wearable Devices
 
Spatio-Temporal Windowing for Encoding Perceptually Salient Early Reflections in Parametric Spatial Audio Rendering
 
When Spatial Sounds Affect the Ability to Apprehend Visual Information: A Physiological Approach
 
A Perceptual Model of Spatial Quality for Automotive Audio Systems
 
Listener Preferences for High-Frequency Response of Insert Headphones
 
On-Device Intelligence for Real-Time Audio Classification and Enhancement
 
Euterpe: A Web Framework for Interactive Music Systems
 
Rocking the Web With Browser-Based Simulations of Tube Guitar Amplifiers
 
Hack the Show: Design and Analysis of Three Interaction Modes for Audience Participation
 
Distributing Generative Music With Alternator
 
The Web Audio API as a Standardized Interface Beyond Web Browsers
 
Orchestra: A Toolbox for Live Music Performances in a Web-Based Metaverse
 
The State of the Art in Procedural Audio
 
The Effects of Individualized Binaural Room Transfer Functions for Personal Sound Zones
 
Human and Machine Performance in Counting Sound Classes in Single-Channel Soundscapes
 
Assessment of Recovery Journal-Based Packet Loss Concealment Techniques for Low-Latency MIDI Streaming
 
Speech Intelligibility and Quality Evaluation of Automotive Microphones Using Different Test Metrics and Their Correlation
 
AES - Audio Engineering Society