Events

2016 AES International Conference on Audio for Virtual and Augmented Reality: Friday Sessions, Room 409A

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Program Outline Day 1   |   Program Outline Day 2 

  

Click to download a detailed program including abstracts

 

Our dedicated AVAR Conference Registration Desk on the lower level will be open from 2:00 PM through 6:00 PM on
Thursday, September 29 for badge collection. Follow the signs from the exterior of the West Hall and the parking areas.
This desk and another outside the Theater on Level Two will be manned during each day of the conference.

 

Friday, September 30 - Sessions in Room 409A

 

 

Title

Abstract

9:45 -

11:15 AM

Paper Session 1:
Sound Localization
in 2D Space

Moving virtual source perception in 2D space
by Sam Hughes and Dr. Gavin Kearney - University of York

Disparity in horizontal correspondence of sound and source positioning: The impact on spatial presence for cinematic VR
by Angela McArthur - BBC R&D Queen Mary University London

Lateral listener movement on the horizontal plane (part 2): Sensing motion through binaural simulation in a reverberant environment
by Matthew Boerum, Bryan Martin, Richard King
and George Massenburg - McGill University

11:15 AM

Break

 

11:30 AM-

12:30 PM

Paper Session 2:
Real -World Case
Studies Part 2

Chris Pike, Richard Taylor, Tom Parnell and Dr. Frank Melchior - BBC Research & Development Object-based 3D audio production for virtual reality using the Audio Definition Model

Virtually replacing reality: sound design and implementation for large scale room scale VR experiences
by Sally Kellaway - Zero Latency VR

12:30 -

2:00 PM

Lunch

2:00 -

3:00 PM

Paper Session 3:
Real -World Case
Studies Part 2

Ola Björling and Eric Thorsell - Media Monks                                                                              Crafting cinematic high end VR audio for Etihad Airways


Sönke Pelzer, Dirk Schröder, and Fabian Knauber - AudioBorn GmbH                                                           Creating an Immersive 360°-A/V Concert Experience at the 50th Montreux Jazz Festival using Real-time Room Simulation

3:00 PM

Break

 

3:15 -

5:30 PM

Paper Session 4:
Capture, Rendering and
Mixing for VR Part 1

Efficient, compelling and immersive VR audio experience using Scene Based Audio/Higher Order Ambisonics

by Dr. Shankar Shivappa, Dr. Martin Morrell, Dr. Deep Sen, Dr. Nils Peters and Dr. S. M. Akramus Salehin - Qualcomm Technologies Inc.

Interpolation of multiple-point ambisonics recordings for virtual navigation

by Joseph Tylka and Dr. Edgar Choueiri - Princeton University

Immersive audio rendering for interactive complex virtual architectural environments
by Imran Muhammad and Dr. Jin Yong Jeon - Hanyang University

Immersive audio for VR
by Joel Susal, Kurt Krauss, Dr. Nicolas Tsingos and Marcus Altman - Dolby Laboratories

5:30 PM

Break

 

5:45 -

7:15 PM

Paper Session 5:
Streaming Immersive
Audio Content


Sennheiser Streaming immersive audio content
by Johannes Kares and Dr. Véronique Larcher

An augmented reality audio live network for live electro-acoustic music concerts
by Nikos Moustakas and Dr. Andreas Floros - Ionian University, Dr. Bill Kapralos  - University of Ontario Institute of Technology

AES - Audio Engineering Society