AES New York 2015
Game Audio Track Event G8

Saturday, October 31, 2:00 pm — 3:30 pm (Room 1A22)

Game Audio: G8 - Game Audio Careers - Blazing a Path to Your Future

Stephen Harwood, Jr., Education Working Group Chair; IASIG - New York, NY, USA
Bonnie Bogovich, Schell Games - Pittsburgh, PA, USA
Jacques Deveau, Audiokinetic - Montreal, QC, Canada
Jason Kanter, Audio Lead, Avalanche Studios - New York, NY, USA
Tom Salta, Persist Music - Norwalk, CT, USA
Brian Walker, Audio Director, Leap Frog - San Francisco, CA; Manhattan Producers Alliance

Games are big business. From social and mobile games to consoles the field is diverse and growing. So what is the best way to get that first gig in audio for games? How can I transfer my existing skills to interactive media? We will take a panel of today’s top creative professionals from large game studios to Indie producers and ask them what they think you need to know when looking for work in the game industry. So, whether you are already working in the game industry or just thinking of the best way to transfer your skills from film, TV or general music production to interactive media or a complete newbie to the industry, this panel is a must!

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