AES New York 2015
Game Audio Track Event G1

Thursday, October 29, 9:30 am — 10:30 am (Room 1A21)

Game Audio: G1 - Reinventing the Sound for Call of Duty: Advanced Warfare

David Swenson, Sledgehammer Games - Activision

How do you go about reinventing the audio experience for a well-established game like Call of Duty? How do you make the audio sound fresh, next-gen and “Advanced” in the 11th installment of a franchise? The answers to these questions may surprise you. Learn how Sledgehammer Games employed some unorthodox methods to create an all new sound for Call of Duty.

Return to Game Audio Track Events

EXHIBITION HOURS October 30th   10am - 6pm October 31st   10am - 6pm November 1st   10am - 4pm
REGISTRATION DESK October 28th   3pm - 7pm October 29th   8am - 6pm October 30th   8am - 6pm October 31st   8am - 6pm November 1st   8am - 4pm
TECHNICAL PROGRAM October 29th   9am - 7pm October 30th   9am - 7pm October 31st   9am - 7pm November 1st   9am - 6pm
AES - Audio Engineering Society