Towards Transfer-Plausibility for Evaluating Mixed Reality Audio in Complex Scenes
×
Cite This
Citation & Abstract
ST. A.. Wirler, N. Meyer-Kahlen, and SE. J.. Schlecht, "Towards Transfer-Plausibility for Evaluating Mixed Reality Audio in Complex Scenes," Paper 3-4, (2020 August.). doi:
ST. A.. Wirler, N. Meyer-Kahlen, and SE. J.. Schlecht, "Towards Transfer-Plausibility for Evaluating Mixed Reality Audio in Complex Scenes," Paper 3-4, (2020 August.). doi:
Abstract: The evaluation of mixed reality audio is typically approached under the paradigms of either authenticity or plausibility. While the first refers to the identity of a real and a virtualized sound source, the latter measures the degree of belief in cases where no direct reference is available. We refer to transfer-plausibility as the ability of a virtualized source to stand alongside multiple real sound sources. We present a perceptual experiment where listeners detect and identify a sound source as being virtualized using dynamic non-individualized binaural rendering under varying scene complexity. Scene Complexity is controlled by a varying number of loudspeakers. We demonstrate that the presented methodology mitigates ceiling effects, typically encountered in authenticity and plausibility tests.
@article{wirler2020towards,
author={wirler, stefan a. and meyer-kahlen, nils and schlecht, sebastian j.},
journal={journal of the audio engineering society},
title={towards transfer-plausibility for evaluating mixed reality audio in complex scenes},
year={2020},
volume={},
number={},
pages={},
doi={},
month={august},}
@article{wirler2020towards,
author={wirler, stefan a. and meyer-kahlen, nils and schlecht, sebastian j.},
journal={journal of the audio engineering society},
title={towards transfer-plausibility for evaluating mixed reality audio in complex scenes},
year={2020},
volume={},
number={},
pages={},
doi={},
month={august},
abstract={the evaluation of mixed reality audio is typically approached under the paradigms of either authenticity or plausibility. while the first refers to the identity of a real and a virtualized sound source, the latter measures the degree of belief in cases where no direct reference is available. we refer to transfer-plausibility as the ability of a virtualized source to stand alongside multiple real sound sources. we present a perceptual experiment where listeners detect and identify a sound source as being virtualized using dynamic non-individualized binaural rendering under varying scene complexity. scene complexity is controlled by a varying number of loudspeakers. we demonstrate that the presented methodology mitigates ceiling effects, typically encountered in authenticity and plausibility tests.},}
TY - paper
TI - Towards Transfer-Plausibility for Evaluating Mixed Reality Audio in Complex Scenes
SP -
EP -
AU - Wirler, Stefan A.
AU - Meyer-Kahlen, Nils
AU - Schlecht, Sebastian J.
PY - 2020
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - August 2020
TY - paper
TI - Towards Transfer-Plausibility for Evaluating Mixed Reality Audio in Complex Scenes
SP -
EP -
AU - Wirler, Stefan A.
AU - Meyer-Kahlen, Nils
AU - Schlecht, Sebastian J.
PY - 2020
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - August 2020
AB - The evaluation of mixed reality audio is typically approached under the paradigms of either authenticity or plausibility. While the first refers to the identity of a real and a virtualized sound source, the latter measures the degree of belief in cases where no direct reference is available. We refer to transfer-plausibility as the ability of a virtualized source to stand alongside multiple real sound sources. We present a perceptual experiment where listeners detect and identify a sound source as being virtualized using dynamic non-individualized binaural rendering under varying scene complexity. Scene Complexity is controlled by a varying number of loudspeakers. We demonstrate that the presented methodology mitigates ceiling effects, typically encountered in authenticity and plausibility tests.
The evaluation of mixed reality audio is typically approached under the paradigms of either authenticity or plausibility. While the first refers to the identity of a real and a virtualized sound source, the latter measures the degree of belief in cases where no direct reference is available. We refer to transfer-plausibility as the ability of a virtualized source to stand alongside multiple real sound sources. We present a perceptual experiment where listeners detect and identify a sound source as being virtualized using dynamic non-individualized binaural rendering under varying scene complexity. Scene Complexity is controlled by a varying number of loudspeakers. We demonstrate that the presented methodology mitigates ceiling effects, typically encountered in authenticity and plausibility tests.
Open Access
Authors:
Wirler, Stefan A.; Meyer-Kahlen, Nils; Schlecht, Sebastian J.
Affiliation:
Aalto University
AES Conference:
2020 AES International Conference on Audio for Virtual and Augmented Reality (August 2020)
Paper Number:
3-4
Publication Date:
August 13, 2020Import into BibTeX
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=20881