Perceptual evaluation of binaural rendering and stereo width control in headphone reproduction
×
Cite This
Citation & Abstract
Y. Ueno, M. Mizumachi, and T. Horiuchi, "Perceptual evaluation of binaural rendering and stereo width control in headphone reproduction," Engineering Brief 587, (2020 May.). doi:
Y. Ueno, M. Mizumachi, and T. Horiuchi, "Perceptual evaluation of binaural rendering and stereo width control in headphone reproduction," Engineering Brief 587, (2020 May.). doi:
Abstract: Two-channel stereophonic sound reproduction is one of the most important issues in audio engineering. Most of stereo music sources, however, cannot naturally reproduce spatial impression through earphones and headphones. In this study, stereo sources are converted by either binaural rendering or stereo width control. The former convolves head-related impulse responses into the original stereo sources, and the latter shrinks the perceptual spatial width by adding the monaural signal. Perceptual differences in between the above methods are investigated on several spatial attributes. It is confirmed that the binaural rendering is suited to reproduce the spatial impression related to the whole sound field and the stereo width control is suitable for naturally characterizing the spatial attributes for individual sound sources.
@article{ueno2020perceptual,
author={ueno, yui and mizumachi, mistunori and horiuchi, toshiharu},
journal={journal of the audio engineering society},
title={perceptual evaluation of binaural rendering and stereo width control in headphone reproduction},
year={2020},
volume={},
number={},
pages={},
doi={},
month={may},}
@article{ueno2020perceptual,
author={ueno, yui and mizumachi, mistunori and horiuchi, toshiharu},
journal={journal of the audio engineering society},
title={perceptual evaluation of binaural rendering and stereo width control in headphone reproduction},
year={2020},
volume={},
number={},
pages={},
doi={},
month={may},
abstract={two-channel stereophonic sound reproduction is one of the most important issues in audio engineering. most of stereo music sources, however, cannot naturally reproduce spatial impression through earphones and headphones. in this study, stereo sources are converted by either binaural rendering or stereo width control. the former convolves head-related impulse responses into the original stereo sources, and the latter shrinks the perceptual spatial width by adding the monaural signal. perceptual differences in between the above methods are investigated on several spatial attributes. it is confirmed that the binaural rendering is suited to reproduce the spatial impression related to the whole sound field and the stereo width control is suitable for naturally characterizing the spatial attributes for individual sound sources.},}
TY - paper
TI - Perceptual evaluation of binaural rendering and stereo width control in headphone reproduction
SP -
EP -
AU - Ueno, Yui
AU - Mizumachi, Mistunori
AU - Horiuchi, Toshiharu
PY - 2020
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2020
TY - paper
TI - Perceptual evaluation of binaural rendering and stereo width control in headphone reproduction
SP -
EP -
AU - Ueno, Yui
AU - Mizumachi, Mistunori
AU - Horiuchi, Toshiharu
PY - 2020
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2020
AB - Two-channel stereophonic sound reproduction is one of the most important issues in audio engineering. Most of stereo music sources, however, cannot naturally reproduce spatial impression through earphones and headphones. In this study, stereo sources are converted by either binaural rendering or stereo width control. The former convolves head-related impulse responses into the original stereo sources, and the latter shrinks the perceptual spatial width by adding the monaural signal. Perceptual differences in between the above methods are investigated on several spatial attributes. It is confirmed that the binaural rendering is suited to reproduce the spatial impression related to the whole sound field and the stereo width control is suitable for naturally characterizing the spatial attributes for individual sound sources.
Two-channel stereophonic sound reproduction is one of the most important issues in audio engineering. Most of stereo music sources, however, cannot naturally reproduce spatial impression through earphones and headphones. In this study, stereo sources are converted by either binaural rendering or stereo width control. The former convolves head-related impulse responses into the original stereo sources, and the latter shrinks the perceptual spatial width by adding the monaural signal. Perceptual differences in between the above methods are investigated on several spatial attributes. It is confirmed that the binaural rendering is suited to reproduce the spatial impression related to the whole sound field and the stereo width control is suitable for naturally characterizing the spatial attributes for individual sound sources.
Authors:
Ueno, Yui; Mizumachi, Mistunori; Horiuchi, Toshiharu
Affiliations:
Kyushu Institute of Technology; Kyushu Institute of Technology; KDDI Research, Inc.(See document for exact affiliation information.)
AES Convention:
148 (May 2020)eBrief:587
Publication Date:
May 28, 2020Import into BibTeX
Subject:
Posters: Spatial Audio
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=20825
The Engineering Briefs at this Convention were
selected on the basis of a submitted synopsis,
ensuring that they are of interest to AES members,
and are not overly commercial. These briefs have
been reproduced from the authors' advance
manuscripts, without editing, corrections, or
consideration by the Review Board. The AES takes no
responsibility for their contents. Paper copies are
not available, but any member can freely access
these briefs. Members are encouraged to provide
comments that enhance their usefulness.