A popular goal in research on virtual and augmented acoustic realities is the implementation of realistic room acoustics and sound source characteristics. Additionally, listeners want to move around, explore the virtual or augmented environments. One way to realize position-dynamic synthesis is the use of binaural technologies on the basis of real measurements. While this approach allows to successfully reproduce the real acoustic environment, many positions need to be measured. To reduce the time effort new methods are invented to calculate binaural room impulse responses from few positions. The presented work enhances existing synthesis methods by including predefined sound source directivities into calculation of binaural room impulse responses. The results are analyzed in a physical and in a perceptive way.
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