In the first phase of experimentation, a tetra-speaker had been built as an efficient and compact system for the reproduction of individual sound sources. The reproduction process was based on the relationship of a single sound source, such as an instrument, and an acoustic space. This relationship focused on the radiating behavior of the source. In this paper the tetra-speaker is further evaluated in a case-like study on the immersive experience of the system with additional discussion of how the system may expand its usage to improve this experience within virtual environments. Professionals within the audio field were asked to give an expert’s opinion based on defined attributes of spatial impression and realism.
Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $33 for non-members and is free for AES members and E-Library subscribers.
The Engineering Briefs at this Convention were selected on the basis of a submitted synopsis, ensuring that they are of interest to AES members, and are not overly commercial. These briefs have been reproduced from the authors' advance manuscripts, without editing, corrections, or consideration by the Review Board. The AES takes no responsibility for their contents. Paper copies are not available, but any member can freely access these briefs. Members are encouraged to provide comments that enhance their usefulness.