A pragmatic approach to 3D sound design is described that employs a minimum number of sound fields captured with tetrahedral microphones. The captured sound fields, each extended in a horizontal and vertical dimension, are combined to provide the essential segments of the entire 360° sound design. Supplemental single-capsule microphones are used as needed for balancing of spaciousness and clarity. A compatible scaling of sound design from 3D to 2D can be easily accomplished without distortion of timbre or space.
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