Six-Degrees-of-Freedom Binaural Audio Reproduction of First-Order Ambisonics with Distance Information
×
Cite This
Citation & Abstract
A. Plinge, SE. J.. Schlecht, O. Thiergart, T. Robotham, O. Rummukainen, and EM. P.. Habets, "Six-Degrees-of-Freedom Binaural Audio Reproduction of First-Order Ambisonics with Distance Information," Paper P6-2, (2018 August.). doi:
A. Plinge, SE. J.. Schlecht, O. Thiergart, T. Robotham, O. Rummukainen, and EM. P.. Habets, "Six-Degrees-of-Freedom Binaural Audio Reproduction of First-Order Ambisonics with Distance Information," Paper P6-2, (2018 August.). doi:
Abstract: First-order Ambisonics (FOA) recordings can be processed and reproduced over headphones. They can be rotated to account for the listener’s head orientation. However, virtual reality (VR) systems allow the listener to move in six-degrees-of-freedom (6DoF), i.e., three rotational plus three transitional degrees of freedom. Here, the apparent angles and distances of the sound sources depend on the listener’s position. We propose a technique to facilitate 6DoF. In particular, a FOA recording is described using a parametric model, which is modi?ed based on the listener’s position and information about the distances to the sources. We evaluate our method by a listening test, comparing different binaural renderings of a synthetic sound scene in which the listener can move freely.
@article{plinge2018six-degrees-of-freedom,
author={plinge, axel and schlecht, sebatian j. and thiergart, oliver and robotham, thomas and rummukainen, olli and habets, emanuël a. p.},
journal={journal of the audio engineering society},
title={six-degrees-of-freedom binaural audio reproduction of first-order ambisonics with distance information},
year={2018},
volume={},
number={},
pages={},
doi={},
month={august},}
@article{plinge2018six-degrees-of-freedom,
author={plinge, axel and schlecht, sebatian j. and thiergart, oliver and robotham, thomas and rummukainen, olli and habets, emanuël a. p.},
journal={journal of the audio engineering society},
title={six-degrees-of-freedom binaural audio reproduction of first-order ambisonics with distance information},
year={2018},
volume={},
number={},
pages={},
doi={},
month={august},
abstract={first-order ambisonics (foa) recordings can be processed and reproduced over headphones. they can be rotated to account for the listener’s head orientation. however, virtual reality (vr) systems allow the listener to move in six-degrees-of-freedom (6dof), i.e., three rotational plus three transitional degrees of freedom. here, the apparent angles and distances of the sound sources depend on the listener’s position. we propose a technique to facilitate 6dof. in particular, a foa recording is described using a parametric model, which is modi?ed based on the listener’s position and information about the distances to the sources. we evaluate our method by a listening test, comparing different binaural renderings of a synthetic sound scene in which the listener can move freely.},}
TY - paper
TI - Six-Degrees-of-Freedom Binaural Audio Reproduction of First-Order Ambisonics with Distance Information
SP -
EP -
AU - Plinge, Axel
AU - Schlecht, Sebatian J.
AU - Thiergart, Oliver
AU - Robotham, Thomas
AU - Rummukainen, Olli
AU - Habets, Emanuël A. P.
PY - 2018
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - August 2018
TY - paper
TI - Six-Degrees-of-Freedom Binaural Audio Reproduction of First-Order Ambisonics with Distance Information
SP -
EP -
AU - Plinge, Axel
AU - Schlecht, Sebatian J.
AU - Thiergart, Oliver
AU - Robotham, Thomas
AU - Rummukainen, Olli
AU - Habets, Emanuël A. P.
PY - 2018
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - August 2018
AB - First-order Ambisonics (FOA) recordings can be processed and reproduced over headphones. They can be rotated to account for the listener’s head orientation. However, virtual reality (VR) systems allow the listener to move in six-degrees-of-freedom (6DoF), i.e., three rotational plus three transitional degrees of freedom. Here, the apparent angles and distances of the sound sources depend on the listener’s position. We propose a technique to facilitate 6DoF. In particular, a FOA recording is described using a parametric model, which is modi?ed based on the listener’s position and information about the distances to the sources. We evaluate our method by a listening test, comparing different binaural renderings of a synthetic sound scene in which the listener can move freely.
First-order Ambisonics (FOA) recordings can be processed and reproduced over headphones. They can be rotated to account for the listener’s head orientation. However, virtual reality (VR) systems allow the listener to move in six-degrees-of-freedom (6DoF), i.e., three rotational plus three transitional degrees of freedom. Here, the apparent angles and distances of the sound sources depend on the listener’s position. We propose a technique to facilitate 6DoF. In particular, a FOA recording is described using a parametric model, which is modi?ed based on the listener’s position and information about the distances to the sources. We evaluate our method by a listening test, comparing different binaural renderings of a synthetic sound scene in which the listener can move freely.
Authors:
Plinge, Axel; Schlecht, Sebatian J.; Thiergart, Oliver; Robotham, Thomas; Rummukainen, Olli; Habets, Emanuël A. P.
Affiliation:
International Audio Laboratories Erlangen, Erlangen, Germany
AES Conference:
2018 AES International Conference on Audio for Virtual and Augmented Reality (August 2018)
Paper Number:
P6-2
Publication Date:
August 11, 2018Import into BibTeX
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=19684