Audio Quality Evaluation in Virtual Reality: Multiple Stimulus Ranking with Behavior Tracking
×
Cite This
Citation & Abstract
O. Rummukainen, T. Robotham, SE. J.. Schlecht, A. Plinge, J. Herre, and EM. P.. Habels, "Audio Quality Evaluation in Virtual Reality: Multiple Stimulus Ranking with Behavior Tracking," Paper P2-4, (2018 August.). doi:
O. Rummukainen, T. Robotham, SE. J.. Schlecht, A. Plinge, J. Herre, and EM. P.. Habels, "Audio Quality Evaluation in Virtual Reality: Multiple Stimulus Ranking with Behavior Tracking," Paper P2-4, (2018 August.). doi:
Abstract: Virtual reality systems with multimodal stimulation and up to six degrees-of-freedom movement pose novel challenges to audio quality evaluation. This paper adapts classic multiple stimulus test methodology to virtual reality and adds behavioral tracking functionality. The method is based on ranking by elimination while exploring an audiovisual virtual reality. The proposed evaluation method allows immersion in multimodal virtual scenes while enabling comparative evaluation of multiple binaural renderers. A pilot study is conducted to evaluate feasibility of the proposed method and to identify challenges in virtual reality audio quality evaluation. Finally, the results are compared to a non-immersive off-line evaluation method.
@article{rummukainen2018audio,
author={rummukainen, olli and robotham, thomas and schlecht, sebastian j. and plinge, axel and herre, jürgen and habels, emmanuël a. p.},
journal={journal of the audio engineering society},
title={audio quality evaluation in virtual reality: multiple stimulus ranking with behavior tracking},
year={2018},
volume={},
number={},
pages={},
doi={},
month={august},}
@article{rummukainen2018audio,
author={rummukainen, olli and robotham, thomas and schlecht, sebastian j. and plinge, axel and herre, jürgen and habels, emmanuël a. p.},
journal={journal of the audio engineering society},
title={audio quality evaluation in virtual reality: multiple stimulus ranking with behavior tracking},
year={2018},
volume={},
number={},
pages={},
doi={},
month={august},
abstract={virtual reality systems with multimodal stimulation and up to six degrees-of-freedom movement pose novel challenges to audio quality evaluation. this paper adapts classic multiple stimulus test methodology to virtual reality and adds behavioral tracking functionality. the method is based on ranking by elimination while exploring an audiovisual virtual reality. the proposed evaluation method allows immersion in multimodal virtual scenes while enabling comparative evaluation of multiple binaural renderers. a pilot study is conducted to evaluate feasibility of the proposed method and to identify challenges in virtual reality audio quality evaluation. finally, the results are compared to a non-immersive off-line evaluation method.},}
TY - paper
TI - Audio Quality Evaluation in Virtual Reality: Multiple Stimulus Ranking with Behavior Tracking
SP -
EP -
AU - Rummukainen, Olli
AU - Robotham, Thomas
AU - Schlecht, Sebastian J.
AU - Plinge, Axel
AU - Herre, Jürgen
AU - Habels, Emmanuël A. P.
PY - 2018
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - August 2018
TY - paper
TI - Audio Quality Evaluation in Virtual Reality: Multiple Stimulus Ranking with Behavior Tracking
SP -
EP -
AU - Rummukainen, Olli
AU - Robotham, Thomas
AU - Schlecht, Sebastian J.
AU - Plinge, Axel
AU - Herre, Jürgen
AU - Habels, Emmanuël A. P.
PY - 2018
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - August 2018
AB - Virtual reality systems with multimodal stimulation and up to six degrees-of-freedom movement pose novel challenges to audio quality evaluation. This paper adapts classic multiple stimulus test methodology to virtual reality and adds behavioral tracking functionality. The method is based on ranking by elimination while exploring an audiovisual virtual reality. The proposed evaluation method allows immersion in multimodal virtual scenes while enabling comparative evaluation of multiple binaural renderers. A pilot study is conducted to evaluate feasibility of the proposed method and to identify challenges in virtual reality audio quality evaluation. Finally, the results are compared to a non-immersive off-line evaluation method.
Virtual reality systems with multimodal stimulation and up to six degrees-of-freedom movement pose novel challenges to audio quality evaluation. This paper adapts classic multiple stimulus test methodology to virtual reality and adds behavioral tracking functionality. The method is based on ranking by elimination while exploring an audiovisual virtual reality. The proposed evaluation method allows immersion in multimodal virtual scenes while enabling comparative evaluation of multiple binaural renderers. A pilot study is conducted to evaluate feasibility of the proposed method and to identify challenges in virtual reality audio quality evaluation. Finally, the results are compared to a non-immersive off-line evaluation method.
Authors:
Rummukainen, Olli; Robotham, Thomas; Schlecht, Sebastian J.; Plinge, Axel; Herre, Jürgen; Habels, Emmanuël A. P.
Affiliation:
International Audio Laboratories Erlangen, Erlangen, Germany
AES Conference:
2018 AES International Conference on Audio for Virtual and Augmented Reality (August 2018)
Paper Number:
P2-4
Publication Date:
August 11, 2018Import into BibTeX
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=19678