Films Unseen: Approaching Audio Description Alternatives to Enhance Perception
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C. Portillo, "Films Unseen: Approaching Audio Description Alternatives to Enhance Perception," Paper 10024, (2018 May.). doi:
C. Portillo, "Films Unseen: Approaching Audio Description Alternatives to Enhance Perception," Paper 10024, (2018 May.). doi:
Abstract: “Films Unseen” is a research conducted to analyze the nature of audio description and the soundtrack features of Science Fiction films/content. The paper explores the distinctive immersive, sound spatialization and sound design features that could allow blind and partially sighted audiences to perceive and conduct an accurate interpretation of the optical elements, presented within visually complex audio visual mediums, such as the film used as a case study called How to Be Human (Centofanti, 2017). Correspondingly, the results collected from 15 experienced audio description users demonstrated the efficiency of SFX, immersive audio and binaural recording techniques to stimulate the perception of visual performances by appealing to auditory senses, evoking a more meaningful and understandable experience to visually impaired audiences in correlation with experimental approaches to sound design and audio description.
@article{portillo2018films,
author={portillo, cesar},
journal={journal of the audio engineering society},
title={films unseen: approaching audio description alternatives to enhance perception},
year={2018},
volume={},
number={},
pages={},
doi={},
month={may},}
@article{portillo2018films,
author={portillo, cesar},
journal={journal of the audio engineering society},
title={films unseen: approaching audio description alternatives to enhance perception},
year={2018},
volume={},
number={},
pages={},
doi={},
month={may},
abstract={“films unseen” is a research conducted to analyze the nature of audio description and the soundtrack features of science fiction films/content. the paper explores the distinctive immersive, sound spatialization and sound design features that could allow blind and partially sighted audiences to perceive and conduct an accurate interpretation of the optical elements, presented within visually complex audio visual mediums, such as the film used as a case study called how to be human (centofanti, 2017). correspondingly, the results collected from 15 experienced audio description users demonstrated the efficiency of sfx, immersive audio and binaural recording techniques to stimulate the perception of visual performances by appealing to auditory senses, evoking a more meaningful and understandable experience to visually impaired audiences in correlation with experimental approaches to sound design and audio description.},}
TY - paper
TI - Films Unseen: Approaching Audio Description Alternatives to Enhance Perception
SP -
EP -
AU - Portillo, Cesar
PY - 2018
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2018
TY - paper
TI - Films Unseen: Approaching Audio Description Alternatives to Enhance Perception
SP -
EP -
AU - Portillo, Cesar
PY - 2018
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2018
AB - “Films Unseen” is a research conducted to analyze the nature of audio description and the soundtrack features of Science Fiction films/content. The paper explores the distinctive immersive, sound spatialization and sound design features that could allow blind and partially sighted audiences to perceive and conduct an accurate interpretation of the optical elements, presented within visually complex audio visual mediums, such as the film used as a case study called How to Be Human (Centofanti, 2017). Correspondingly, the results collected from 15 experienced audio description users demonstrated the efficiency of SFX, immersive audio and binaural recording techniques to stimulate the perception of visual performances by appealing to auditory senses, evoking a more meaningful and understandable experience to visually impaired audiences in correlation with experimental approaches to sound design and audio description.
“Films Unseen” is a research conducted to analyze the nature of audio description and the soundtrack features of Science Fiction films/content. The paper explores the distinctive immersive, sound spatialization and sound design features that could allow blind and partially sighted audiences to perceive and conduct an accurate interpretation of the optical elements, presented within visually complex audio visual mediums, such as the film used as a case study called How to Be Human (Centofanti, 2017). Correspondingly, the results collected from 15 experienced audio description users demonstrated the efficiency of SFX, immersive audio and binaural recording techniques to stimulate the perception of visual performances by appealing to auditory senses, evoking a more meaningful and understandable experience to visually impaired audiences in correlation with experimental approaches to sound design and audio description.
Author:
Portillo, Cesar
Affiliation:
SAE Institute London, London, UK
AES Convention:
144 (May 2018)
Paper Number:
10024
Publication Date:
May 14, 2018Import into BibTeX
Subject:
Audio Applications
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=19420