This e-Brief describes our recent work in acquiring a fast, personalized head related transfer function (HRTF) and a personalized 3D audio rendering headsets for augmented and virtual reality (AVR) headsets. Binaural signal acquisition and rendering are important tasks in capturing the idiosyncratic acoustics of the pinnae, head and torso, and playback via headphones to the left and right ears. We will highlight a personalized HRTF binaural acquisition cum 3D audio headphone playback system that can take advantage of our individual ear-head anthropometry information in 3D sound acquisition and rendering.
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