“Immersion [...] is a perception of being physically present in a non-physical world.” It is critical to think about immersive audio for live music streaming because giving listeners the illusion of being transported to a different acoustic environment makes the experience of streaming much more real. In this paper we are describing various approaches to enable audio engineers to create immersive audio content for live streaming, whether using existing tools and network infrastructure and delivering static binaural audio, or getting ready for emerging tools and workflows for Virtual Reality streaming.
Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $33 for non-members and is free for AES members and E-Library subscribers.