Novel Designs for the Audio Mixing Interface Based on Data Visualization First Principles
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C. Dewey, and J. Wakefield, "Novel Designs for the Audio Mixing Interface Based on Data Visualization First Principles," Paper 9566, (2016 May.). doi:
C. Dewey, and J. Wakefield, "Novel Designs for the Audio Mixing Interface Based on Data Visualization First Principles," Paper 9566, (2016 May.). doi:
Abstract: Given the shortcomings of current audio mixing interfaces (AMIs) this study focuses on the development of alternative AMIs based on data visualization first principles. The elementary perceptual tasks defined by Cleveland informed the design process. Two design ideas were considered for pan: using the elementary perceptual tasks “scale” to display pan on either a single or multiple horizontal lines. Four design ideas were considered for level: using “length,” “area,” “saturation,” or “scalable icon” for visualization. Each level idea was prototyped with each pan idea, totaling eight novel interfaces. Seven subjects undertook a usability evaluation, replicating a 16 channel reference mix with each interface. Results showed that “scalable icons” especially on multiple horizontal lines appear to show potential.
@article{dewey2016novel,
author={dewey, christopher and wakefield, jonathan},
journal={journal of the audio engineering society},
title={novel designs for the audio mixing interface based on data visualization first principles},
year={2016},
volume={},
number={},
pages={},
doi={},
month={may},}
@article{dewey2016novel,
author={dewey, christopher and wakefield, jonathan},
journal={journal of the audio engineering society},
title={novel designs for the audio mixing interface based on data visualization first principles},
year={2016},
volume={},
number={},
pages={},
doi={},
month={may},
abstract={given the shortcomings of current audio mixing interfaces (amis) this study focuses on the development of alternative amis based on data visualization first principles. the elementary perceptual tasks defined by cleveland informed the design process. two design ideas were considered for pan: using the elementary perceptual tasks “scale” to display pan on either a single or multiple horizontal lines. four design ideas were considered for level: using “length,” “area,” “saturation,” or “scalable icon” for visualization. each level idea was prototyped with each pan idea, totaling eight novel interfaces. seven subjects undertook a usability evaluation, replicating a 16 channel reference mix with each interface. results showed that “scalable icons” especially on multiple horizontal lines appear to show potential.},}
TY - paper
TI - Novel Designs for the Audio Mixing Interface Based on Data Visualization First Principles
SP -
EP -
AU - Dewey, Christopher
AU - Wakefield, Jonathan
PY - 2016
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2016
TY - paper
TI - Novel Designs for the Audio Mixing Interface Based on Data Visualization First Principles
SP -
EP -
AU - Dewey, Christopher
AU - Wakefield, Jonathan
PY - 2016
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2016
AB - Given the shortcomings of current audio mixing interfaces (AMIs) this study focuses on the development of alternative AMIs based on data visualization first principles. The elementary perceptual tasks defined by Cleveland informed the design process. Two design ideas were considered for pan: using the elementary perceptual tasks “scale” to display pan on either a single or multiple horizontal lines. Four design ideas were considered for level: using “length,” “area,” “saturation,” or “scalable icon” for visualization. Each level idea was prototyped with each pan idea, totaling eight novel interfaces. Seven subjects undertook a usability evaluation, replicating a 16 channel reference mix with each interface. Results showed that “scalable icons” especially on multiple horizontal lines appear to show potential.
Given the shortcomings of current audio mixing interfaces (AMIs) this study focuses on the development of alternative AMIs based on data visualization first principles. The elementary perceptual tasks defined by Cleveland informed the design process. Two design ideas were considered for pan: using the elementary perceptual tasks “scale” to display pan on either a single or multiple horizontal lines. Four design ideas were considered for level: using “length,” “area,” “saturation,” or “scalable icon” for visualization. Each level idea was prototyped with each pan idea, totaling eight novel interfaces. Seven subjects undertook a usability evaluation, replicating a 16 channel reference mix with each interface. Results showed that “scalable icons” especially on multiple horizontal lines appear to show potential.
Authors:
Dewey, Christopher; Wakefield, Jonathan
Affiliation:
University of Huddersfield, Huddersfield, UK
AES Convention:
140 (May 2016)
Paper Number:
9566
Publication Date:
May 26, 2016Import into BibTeX
Subject:
Live Sound Practice, Rendering, Human Factors and Interfaces
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=18264