ISO/MPEG-H 3D Audio: SAOC 3D Decoding and Rendering
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A. Murtaza, J. Herre, J. Paulus, L. Terentiv, H. Fuchs, and S. Disch, "ISO/MPEG-H 3D Audio: SAOC 3D Decoding and Rendering," Paper 9434, (2015 October.). doi:
A. Murtaza, J. Herre, J. Paulus, L. Terentiv, H. Fuchs, and S. Disch, "ISO/MPEG-H 3D Audio: SAOC 3D Decoding and Rendering," Paper 9434, (2015 October.). doi:
Abstract: The ISO/MPEG standardization group recently finalized the MPEG-H 3D Audio standard for the universal carriage of encoded 3D-sound from channel-based, object-based, and HOA-based input. To achieve efficient low-bitrate coding of a high number of channels and objects, an advanced version of the well-known MPEG-D Spatial Audio Object Coding (SAOC) has been developed under the name SAOC 3D. The new SAOC 3D system supports direct reproduction to any output format from 22.2 and beyond down to 5.1 and stereo. This paper describes the SAOC-3D technology as it is part of the MPEG-H 3D Audio (phase one) International Standard and provides an overview of its features, capabilities, and performance.
@article{murtaza2015iso/mpeg-h,
author={murtaza, adrian and herre, jürgen and paulus, jouni and terentiv, leon and fuchs, harald and disch, sascha},
journal={journal of the audio engineering society},
title={iso/mpeg-h 3d audio: saoc 3d decoding and rendering},
year={2015},
volume={},
number={},
pages={},
doi={},
month={october},}
@article{murtaza2015iso/mpeg-h,
author={murtaza, adrian and herre, jürgen and paulus, jouni and terentiv, leon and fuchs, harald and disch, sascha},
journal={journal of the audio engineering society},
title={iso/mpeg-h 3d audio: saoc 3d decoding and rendering},
year={2015},
volume={},
number={},
pages={},
doi={},
month={october},
abstract={the iso/mpeg standardization group recently finalized the mpeg-h 3d audio standard for the universal carriage of encoded 3d-sound from channel-based, object-based, and hoa-based input. to achieve efficient low-bitrate coding of a high number of channels and objects, an advanced version of the well-known mpeg-d spatial audio object coding (saoc) has been developed under the name saoc 3d. the new saoc 3d system supports direct reproduction to any output format from 22.2 and beyond down to 5.1 and stereo. this paper describes the saoc-3d technology as it is part of the mpeg-h 3d audio (phase one) international standard and provides an overview of its features, capabilities, and performance.},}
TY - paper
TI - ISO/MPEG-H 3D Audio: SAOC 3D Decoding and Rendering
SP -
EP -
AU - Murtaza, Adrian
AU - Herre, Jürgen
AU - Paulus, Jouni
AU - Terentiv, Leon
AU - Fuchs, Harald
AU - Disch, Sascha
PY - 2015
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - October 2015
TY - paper
TI - ISO/MPEG-H 3D Audio: SAOC 3D Decoding and Rendering
SP -
EP -
AU - Murtaza, Adrian
AU - Herre, Jürgen
AU - Paulus, Jouni
AU - Terentiv, Leon
AU - Fuchs, Harald
AU - Disch, Sascha
PY - 2015
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - October 2015
AB - The ISO/MPEG standardization group recently finalized the MPEG-H 3D Audio standard for the universal carriage of encoded 3D-sound from channel-based, object-based, and HOA-based input. To achieve efficient low-bitrate coding of a high number of channels and objects, an advanced version of the well-known MPEG-D Spatial Audio Object Coding (SAOC) has been developed under the name SAOC 3D. The new SAOC 3D system supports direct reproduction to any output format from 22.2 and beyond down to 5.1 and stereo. This paper describes the SAOC-3D technology as it is part of the MPEG-H 3D Audio (phase one) International Standard and provides an overview of its features, capabilities, and performance.
The ISO/MPEG standardization group recently finalized the MPEG-H 3D Audio standard for the universal carriage of encoded 3D-sound from channel-based, object-based, and HOA-based input. To achieve efficient low-bitrate coding of a high number of channels and objects, an advanced version of the well-known MPEG-D Spatial Audio Object Coding (SAOC) has been developed under the name SAOC 3D. The new SAOC 3D system supports direct reproduction to any output format from 22.2 and beyond down to 5.1 and stereo. This paper describes the SAOC-3D technology as it is part of the MPEG-H 3D Audio (phase one) International Standard and provides an overview of its features, capabilities, and performance.
Authors:
Murtaza, Adrian; Herre, Jürgen; Paulus, Jouni; Terentiv, Leon; Fuchs, Harald; Disch, Sascha
Affiliations:
Fraunhofer Institute for Integrated Circuits IIS, Erlangen, Germany; International Audio Laboratories Erlangen, Erlangen, Germany(See document for exact affiliation information.)
AES Convention:
139 (October 2015)
Paper Number:
9434
Publication Date:
October 23, 2015Import into BibTeX
Subject:
Spatial Audio
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=17990