Dialog Control and Enhancement in Object-Based Audio Systems
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J. Jot, B. Smith, and J. Thompson, "Dialog Control and Enhancement in Object-Based Audio Systems," Paper 9356, (2015 October.). doi:
J. Jot, B. Smith, and J. Thompson, "Dialog Control and Enhancement in Object-Based Audio Systems," Paper 9356, (2015 October.). doi:
Abstract: Dialog is often considered the most important audio element in a movie or television program. The potential for artifact-free dialog salience personalization is one of the advantages of new object-based multichannel digital audio formats, along with the ability to ensure that dialog remains comfortably audible in the presence of concurrent sound effects or music. In this paper we review some of the challenges and requirements of dialog control and enhancement methods in consumer audio systems, and their implications in the specification of object-based digital audio formats. We propose a solution incorporating audio object loudness metadata, including a simple and intuitive consumer personalization interface and a practical head-end encoder extension.
@article{jot2015dialog,
author={jot, jean-marc and smith, brandon and thompson, jeff},
journal={journal of the audio engineering society},
title={dialog control and enhancement in object-based audio systems},
year={2015},
volume={},
number={},
pages={},
doi={},
month={october},}
@article{jot2015dialog,
author={jot, jean-marc and smith, brandon and thompson, jeff},
journal={journal of the audio engineering society},
title={dialog control and enhancement in object-based audio systems},
year={2015},
volume={},
number={},
pages={},
doi={},
month={october},
abstract={dialog is often considered the most important audio element in a movie or television program. the potential for artifact-free dialog salience personalization is one of the advantages of new object-based multichannel digital audio formats, along with the ability to ensure that dialog remains comfortably audible in the presence of concurrent sound effects or music. in this paper we review some of the challenges and requirements of dialog control and enhancement methods in consumer audio systems, and their implications in the specification of object-based digital audio formats. we propose a solution incorporating audio object loudness metadata, including a simple and intuitive consumer personalization interface and a practical head-end encoder extension.},}
TY - paper
TI - Dialog Control and Enhancement in Object-Based Audio Systems
SP -
EP -
AU - Jot, Jean-Marc
AU - Smith, Brandon
AU - Thompson, Jeff
PY - 2015
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - October 2015
TY - paper
TI - Dialog Control and Enhancement in Object-Based Audio Systems
SP -
EP -
AU - Jot, Jean-Marc
AU - Smith, Brandon
AU - Thompson, Jeff
PY - 2015
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - October 2015
AB - Dialog is often considered the most important audio element in a movie or television program. The potential for artifact-free dialog salience personalization is one of the advantages of new object-based multichannel digital audio formats, along with the ability to ensure that dialog remains comfortably audible in the presence of concurrent sound effects or music. In this paper we review some of the challenges and requirements of dialog control and enhancement methods in consumer audio systems, and their implications in the specification of object-based digital audio formats. We propose a solution incorporating audio object loudness metadata, including a simple and intuitive consumer personalization interface and a practical head-end encoder extension.
Dialog is often considered the most important audio element in a movie or television program. The potential for artifact-free dialog salience personalization is one of the advantages of new object-based multichannel digital audio formats, along with the ability to ensure that dialog remains comfortably audible in the presence of concurrent sound effects or music. In this paper we review some of the challenges and requirements of dialog control and enhancement methods in consumer audio systems, and their implications in the specification of object-based digital audio formats. We propose a solution incorporating audio object loudness metadata, including a simple and intuitive consumer personalization interface and a practical head-end encoder extension.
Authors:
Jot, Jean-Marc; Smith, Brandon; Thompson, Jeff
Affiliations:
DTS, Inc., Los Gatos, CA, USA; DTS, Inc., Bellevue, WA, USA(See document for exact affiliation information.)
AES Convention:
139 (October 2015)
Paper Number:
9356
Publication Date:
October 23, 2015Import into BibTeX
Subject:
Signal Processing
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=17914