A Listener Position Adaptive Stereo System for Object-Based Reproduction
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MA. F.. Simón Gálvez, D. Menzies, FI. MA. Fazi, T. de Campos, and A. Hilton, "A Listener Position Adaptive Stereo System for Object-Based Reproduction," Paper 9246, (2015 May.). doi:
MA. F.. Simón Gálvez, D. Menzies, FI. MA. Fazi, T. de Campos, and A. Hilton, "A Listener Position Adaptive Stereo System for Object-Based Reproduction," Paper 9246, (2015 May.). doi:
Abstract: Stereo reproduction of spatial audio allows the creation of stable acoustic images when the listener is placed in the sweet spot, a small region in the vicinity of the axis of symmetry between both loudspeakers. If the listener moves slightly towards one of the sources, however, the images collapse to the loudspeaker the listener is leaning to. In order to overcome such limitation, a stereo reproduction technique that adapts the sweet spot to the listener position is presented here. This strategy introduces a new approach that maximizes listener immersion by rendering object-based audio, in which several audio objects or sources are placed at virtual locations between the stereo span. By using a video tracking device, the listener is allowed to move freely between the loudspeaker span, while loudspeaker outputs are compensated using conventional panning algorithms so that the position of the different audio objects is kept independent from that of the listener.
@article{simón gálvez2015a,
author={simón gálvez, marcos f. and menzies, dylan and fazi, filippo maria and de campos, teofilo and hilton, adrian},
journal={journal of the audio engineering society},
title={a listener position adaptive stereo system for object-based reproduction},
year={2015},
volume={},
number={},
pages={},
doi={},
month={may},}
@article{simón gálvez2015a,
author={simón gálvez, marcos f. and menzies, dylan and fazi, filippo maria and de campos, teofilo and hilton, adrian},
journal={journal of the audio engineering society},
title={a listener position adaptive stereo system for object-based reproduction},
year={2015},
volume={},
number={},
pages={},
doi={},
month={may},
abstract={stereo reproduction of spatial audio allows the creation of stable acoustic images when the listener is placed in the sweet spot, a small region in the vicinity of the axis of symmetry between both loudspeakers. if the listener moves slightly towards one of the sources, however, the images collapse to the loudspeaker the listener is leaning to. in order to overcome such limitation, a stereo reproduction technique that adapts the sweet spot to the listener position is presented here. this strategy introduces a new approach that maximizes listener immersion by rendering object-based audio, in which several audio objects or sources are placed at virtual locations between the stereo span. by using a video tracking device, the listener is allowed to move freely between the loudspeaker span, while loudspeaker outputs are compensated using conventional panning algorithms so that the position of the different audio objects is kept independent from that of the listener.},}
TY - paper
TI - A Listener Position Adaptive Stereo System for Object-Based Reproduction
SP -
EP -
AU - Simón Gálvez, Marcos F.
AU - Menzies, Dylan
AU - Fazi, Filippo Maria
AU - de Campos, Teofilo
AU - Hilton, Adrian
PY - 2015
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2015
TY - paper
TI - A Listener Position Adaptive Stereo System for Object-Based Reproduction
SP -
EP -
AU - Simón Gálvez, Marcos F.
AU - Menzies, Dylan
AU - Fazi, Filippo Maria
AU - de Campos, Teofilo
AU - Hilton, Adrian
PY - 2015
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2015
AB - Stereo reproduction of spatial audio allows the creation of stable acoustic images when the listener is placed in the sweet spot, a small region in the vicinity of the axis of symmetry between both loudspeakers. If the listener moves slightly towards one of the sources, however, the images collapse to the loudspeaker the listener is leaning to. In order to overcome such limitation, a stereo reproduction technique that adapts the sweet spot to the listener position is presented here. This strategy introduces a new approach that maximizes listener immersion by rendering object-based audio, in which several audio objects or sources are placed at virtual locations between the stereo span. By using a video tracking device, the listener is allowed to move freely between the loudspeaker span, while loudspeaker outputs are compensated using conventional panning algorithms so that the position of the different audio objects is kept independent from that of the listener.
Stereo reproduction of spatial audio allows the creation of stable acoustic images when the listener is placed in the sweet spot, a small region in the vicinity of the axis of symmetry between both loudspeakers. If the listener moves slightly towards one of the sources, however, the images collapse to the loudspeaker the listener is leaning to. In order to overcome such limitation, a stereo reproduction technique that adapts the sweet spot to the listener position is presented here. This strategy introduces a new approach that maximizes listener immersion by rendering object-based audio, in which several audio objects or sources are placed at virtual locations between the stereo span. By using a video tracking device, the listener is allowed to move freely between the loudspeaker span, while loudspeaker outputs are compensated using conventional panning algorithms so that the position of the different audio objects is kept independent from that of the listener.
Authors:
Simón Gálvez, Marcos F.; Menzies, Dylan; Fazi, Filippo Maria; de Campos, Teofilo; Hilton, Adrian
Affiliation:
University of Surrey, Guildford, Surrey, UK
AES Convention:
138 (May 2015)
Paper Number:
9246
Publication Date:
May 6, 2015Import into BibTeX
Subject:
Spatial Audio
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=17670