Binaural Audio with Relative and Pseudo Head Tracking
×
Cite This
Citation & Abstract
C. Faller, F. Menzer, and C. Tournery, "Binaural Audio with Relative and Pseudo Head Tracking," Paper 9223, (2015 May.). doi:
C. Faller, F. Menzer, and C. Tournery, "Binaural Audio with Relative and Pseudo Head Tracking," Paper 9223, (2015 May.). doi:
Abstract: While it has been known for years that head-tracking can significantly improve binaural rendering, it has not been widely used in consumer applications. The goal of the proposed techniques is to leverage head tracking, while making it more usable for mobile applications, where the sound image shall not have an absolute position in space. Relative head tracking keeps the sound image in front, while reducing the effect of head movements to only small fluctuations. Relative head tracking can be implemented with only a gyrometer; there is no need for absolute direction. An even more economical technique with the goal to improve binaural rendering is pseudo head tracking. It generates small head movements using a random process without resorting to a gyroscope. The results of a subjective test indicate that both relative and pseudo head tracking can contribute to spaciousness and front/back differentiation.
@article{faller2015binaural,
author={faller, christof and menzer, fritz and tournery, christophe},
journal={journal of the audio engineering society},
title={binaural audio with relative and pseudo head tracking},
year={2015},
volume={},
number={},
pages={},
doi={},
month={may},}
@article{faller2015binaural,
author={faller, christof and menzer, fritz and tournery, christophe},
journal={journal of the audio engineering society},
title={binaural audio with relative and pseudo head tracking},
year={2015},
volume={},
number={},
pages={},
doi={},
month={may},
abstract={while it has been known for years that head-tracking can significantly improve binaural rendering, it has not been widely used in consumer applications. the goal of the proposed techniques is to leverage head tracking, while making it more usable for mobile applications, where the sound image shall not have an absolute position in space. relative head tracking keeps the sound image in front, while reducing the effect of head movements to only small fluctuations. relative head tracking can be implemented with only a gyrometer; there is no need for absolute direction. an even more economical technique with the goal to improve binaural rendering is pseudo head tracking. it generates small head movements using a random process without resorting to a gyroscope. the results of a subjective test indicate that both relative and pseudo head tracking can contribute to spaciousness and front/back differentiation.},}
TY - paper
TI - Binaural Audio with Relative and Pseudo Head Tracking
SP -
EP -
AU - Faller, Christof
AU - Menzer, Fritz
AU - Tournery, Christophe
PY - 2015
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2015
TY - paper
TI - Binaural Audio with Relative and Pseudo Head Tracking
SP -
EP -
AU - Faller, Christof
AU - Menzer, Fritz
AU - Tournery, Christophe
PY - 2015
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2015
AB - While it has been known for years that head-tracking can significantly improve binaural rendering, it has not been widely used in consumer applications. The goal of the proposed techniques is to leverage head tracking, while making it more usable for mobile applications, where the sound image shall not have an absolute position in space. Relative head tracking keeps the sound image in front, while reducing the effect of head movements to only small fluctuations. Relative head tracking can be implemented with only a gyrometer; there is no need for absolute direction. An even more economical technique with the goal to improve binaural rendering is pseudo head tracking. It generates small head movements using a random process without resorting to a gyroscope. The results of a subjective test indicate that both relative and pseudo head tracking can contribute to spaciousness and front/back differentiation.
While it has been known for years that head-tracking can significantly improve binaural rendering, it has not been widely used in consumer applications. The goal of the proposed techniques is to leverage head tracking, while making it more usable for mobile applications, where the sound image shall not have an absolute position in space. Relative head tracking keeps the sound image in front, while reducing the effect of head movements to only small fluctuations. Relative head tracking can be implemented with only a gyrometer; there is no need for absolute direction. An even more economical technique with the goal to improve binaural rendering is pseudo head tracking. It generates small head movements using a random process without resorting to a gyroscope. The results of a subjective test indicate that both relative and pseudo head tracking can contribute to spaciousness and front/back differentiation.
Authors:
Faller, Christof; Menzer, Fritz; Tournery, Christophe
Affiliations:
Illusonic GmbH, Zurich, Switzerland; Technische Universität München, Munich, Germany(See document for exact affiliation information.)
AES Convention:
138 (May 2015)
Paper Number:
9223
Publication Date:
May 6, 2015Import into BibTeX
Subject:
Spatial Audio
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=17647