An Object-Based Audio System for Interactive Broadcasting
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R. Oldfield, B. Shirley, and J. Spille, "An Object-Based Audio System for Interactive Broadcasting," Paper 9148, (2014 October.). doi:
R. Oldfield, B. Shirley, and J. Spille, "An Object-Based Audio System for Interactive Broadcasting," Paper 9148, (2014 October.). doi:
Abstract: This paper describes audio recording, delivery, and rendering for an end-to-end broadcast system allowing users free navigation of panoramic video content with matching interactive audio. The system is based on one developed as part of the EU FP7 funded project, FascinatE. The premise of the system was to allow users free navigation of an ultra-high definition 180 degree video panorama for a customizable viewing experience. From an audio perspective the complete audio scene is recorded and broadcast so the rendered sound scene at the user end may be customized to match the view point. The approach described here uses an object-based audio paradigm. This paper presents an overview of the system and describes how such a system is useful for facilitating an interactive broadcast.
@article{oldfield2014an,
author={oldfield, robert and shirley, ben and spille, jens},
journal={journal of the audio engineering society},
title={an object-based audio system for interactive broadcasting},
year={2014},
volume={},
number={},
pages={},
doi={},
month={october},}
@article{oldfield2014an,
author={oldfield, robert and shirley, ben and spille, jens},
journal={journal of the audio engineering society},
title={an object-based audio system for interactive broadcasting},
year={2014},
volume={},
number={},
pages={},
doi={},
month={october},
abstract={this paper describes audio recording, delivery, and rendering for an end-to-end broadcast system allowing users free navigation of panoramic video content with matching interactive audio. the system is based on one developed as part of the eu fp7 funded project, fascinate. the premise of the system was to allow users free navigation of an ultra-high definition 180 degree video panorama for a customizable viewing experience. from an audio perspective the complete audio scene is recorded and broadcast so the rendered sound scene at the user end may be customized to match the view point. the approach described here uses an object-based audio paradigm. this paper presents an overview of the system and describes how such a system is useful for facilitating an interactive broadcast.},}
TY - paper
TI - An Object-Based Audio System for Interactive Broadcasting
SP -
EP -
AU - Oldfield, Robert
AU - Shirley, Ben
AU - Spille, Jens
PY - 2014
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - October 2014
TY - paper
TI - An Object-Based Audio System for Interactive Broadcasting
SP -
EP -
AU - Oldfield, Robert
AU - Shirley, Ben
AU - Spille, Jens
PY - 2014
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - October 2014
AB - This paper describes audio recording, delivery, and rendering for an end-to-end broadcast system allowing users free navigation of panoramic video content with matching interactive audio. The system is based on one developed as part of the EU FP7 funded project, FascinatE. The premise of the system was to allow users free navigation of an ultra-high definition 180 degree video panorama for a customizable viewing experience. From an audio perspective the complete audio scene is recorded and broadcast so the rendered sound scene at the user end may be customized to match the view point. The approach described here uses an object-based audio paradigm. This paper presents an overview of the system and describes how such a system is useful for facilitating an interactive broadcast.
This paper describes audio recording, delivery, and rendering for an end-to-end broadcast system allowing users free navigation of panoramic video content with matching interactive audio. The system is based on one developed as part of the EU FP7 funded project, FascinatE. The premise of the system was to allow users free navigation of an ultra-high definition 180 degree video panorama for a customizable viewing experience. From an audio perspective the complete audio scene is recorded and broadcast so the rendered sound scene at the user end may be customized to match the view point. The approach described here uses an object-based audio paradigm. This paper presents an overview of the system and describes how such a system is useful for facilitating an interactive broadcast.
Authors:
Oldfield, Robert; Shirley, Ben; Spille, Jens
Affiliations:
University of Salford, Salford, Greater Manchester, UK; Technicolor, Research and Innovation, Hannover, Germany(See document for exact affiliation information.)
AES Convention:
137 (October 2014)
Paper Number:
9148
Publication Date:
October 8, 2014Import into BibTeX
Subject:
Spatial Audio
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=17471