Auralization of Measured Room Impulse Responses Considering Head Movements
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A. Parks, J. Braasch, and SA. W.. Clapp, "Auralization of Measured Room Impulse Responses Considering Head Movements," Paper 8948, (2013 October.). doi:
A. Parks, J. Braasch, and SA. W.. Clapp, "Auralization of Measured Room Impulse Responses Considering Head Movements," Paper 8948, (2013 October.). doi:
Abstract: The purpose of this paper is to describe a novel method for auralizing measured room impulse responses over headphones using impulse responses recorded from a 16-channel spherical microphone array decoded to eight virtual loudspeakers mixed-down binaurally using nonindividualized HRTFs. The novelty of this method lies not in the ambisonic binaural-mixdown process, but rather, the use of head pose estimation code from the Kinect API sent to a Max/MSP patch using Open Sound Control messages. This provides a fast, reliable alternative to auralizations over headphones that allow for head movements without the need for head-related transfer function interpolation by performing a rotation on the spherical harmonic that corresponds to the listener's head rotation.
@article{parks2013auralization,
author={parks, anthony and braasch, jonas and clapp, samuel w.},
journal={journal of the audio engineering society},
title={auralization of measured room impulse responses considering head movements},
year={2013},
volume={},
number={},
pages={},
doi={},
month={october},}
@article{parks2013auralization,
author={parks, anthony and braasch, jonas and clapp, samuel w.},
journal={journal of the audio engineering society},
title={auralization of measured room impulse responses considering head movements},
year={2013},
volume={},
number={},
pages={},
doi={},
month={october},
abstract={the purpose of this paper is to describe a novel method for auralizing measured room impulse responses over headphones using impulse responses recorded from a 16-channel spherical microphone array decoded to eight virtual loudspeakers mixed-down binaurally using nonindividualized hrtfs. the novelty of this method lies not in the ambisonic binaural-mixdown process, but rather, the use of head pose estimation code from the kinect api sent to a max/msp patch using open sound control messages. this provides a fast, reliable alternative to auralizations over headphones that allow for head movements without the need for head-related transfer function interpolation by performing a rotation on the spherical harmonic that corresponds to the listener's head rotation.},}
TY - paper
TI - Auralization of Measured Room Impulse Responses Considering Head Movements
SP -
EP -
AU - Parks, Anthony
AU - Braasch, Jonas
AU - Clapp, Samuel W.
PY - 2013
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - October 2013
TY - paper
TI - Auralization of Measured Room Impulse Responses Considering Head Movements
SP -
EP -
AU - Parks, Anthony
AU - Braasch, Jonas
AU - Clapp, Samuel W.
PY - 2013
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - October 2013
AB - The purpose of this paper is to describe a novel method for auralizing measured room impulse responses over headphones using impulse responses recorded from a 16-channel spherical microphone array decoded to eight virtual loudspeakers mixed-down binaurally using nonindividualized HRTFs. The novelty of this method lies not in the ambisonic binaural-mixdown process, but rather, the use of head pose estimation code from the Kinect API sent to a Max/MSP patch using Open Sound Control messages. This provides a fast, reliable alternative to auralizations over headphones that allow for head movements without the need for head-related transfer function interpolation by performing a rotation on the spherical harmonic that corresponds to the listener's head rotation.
The purpose of this paper is to describe a novel method for auralizing measured room impulse responses over headphones using impulse responses recorded from a 16-channel spherical microphone array decoded to eight virtual loudspeakers mixed-down binaurally using nonindividualized HRTFs. The novelty of this method lies not in the ambisonic binaural-mixdown process, but rather, the use of head pose estimation code from the Kinect API sent to a Max/MSP patch using Open Sound Control messages. This provides a fast, reliable alternative to auralizations over headphones that allow for head movements without the need for head-related transfer function interpolation by performing a rotation on the spherical harmonic that corresponds to the listener's head rotation.
Authors:
Parks, Anthony; Braasch, Jonas; Clapp, Samuel W.
Affiliation:
Rensselaer Polytechnic Institute, Troy, NY, USA
AES Convention:
135 (October 2013)
Paper Number:
8948
Publication Date:
October 16, 2013Import into BibTeX
Subject:
Spatial Audio
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=16998