MI. J.. Terrell, AN. R.. Simpson, and MA. B.. Sandler, "A Perceptual Audio Mixing Device," Paper 8840, (2013 May.). doi:
MI. J.. Terrell, AN. R.. Simpson, and MA. B.. Sandler, "A Perceptual Audio Mixing Device," Paper 8840, (2013 May.). doi:
Abstract: A method and device is presented that allows novice and expert audio engineers to perform mixing using perceptual controls. In this paper we use Auditory Scene Analysis [Bregman, 1990, MIT Press, Cambridge] to relate the multitrack component signals of a mix to the perception of that mix. We define the multitrack components of a mix as a group of audio streams, which are transformed into sound streams by the act of reproduction, and which are ultimately perceived as auditory streams by the listener. The perceptual controls provide direct manipulation of loudness balance within a mixture of sound streams, as well as the overall mix loudness. The system employs a computational optimization strategy to perform automatic signal gain adjustments to component audio-streams, such that the intended loudness balance of the associated sound-streams is produced. Perceptual mixing is performed using a complete auditory model, based on a model of loudness for time-varying sound streams [Glasberg and Moore, J. Audio Eng. Soc., vol. 50, 331-342 (2002 May)]. The use of the auditory model enables the loudness balance to be automatically maintained regardless of the listening level. Thus, a perceptual definition of the mix is presented that is listening-level independent, and a method of realizing the mix practically is given.
@article{terrell2013a,
author={terrell, michael j. and simpson, andrew j. r. and sandler, mark b.},
journal={journal of the audio engineering society},
title={a perceptual audio mixing device},
year={2013},
volume={},
number={},
pages={},
doi={},
month={may},}
@article{terrell2013a,
author={terrell, michael j. and simpson, andrew j. r. and sandler, mark b.},
journal={journal of the audio engineering society},
title={a perceptual audio mixing device},
year={2013},
volume={},
number={},
pages={},
doi={},
month={may},
abstract={a method and device is presented that allows novice and expert audio engineers to perform mixing using perceptual controls. in this paper we use auditory scene analysis [bregman, 1990, mit press, cambridge] to relate the multitrack component signals of a mix to the perception of that mix. we define the multitrack components of a mix as a group of audio streams, which are transformed into sound streams by the act of reproduction, and which are ultimately perceived as auditory streams by the listener. the perceptual controls provide direct manipulation of loudness balance within a mixture of sound streams, as well as the overall mix loudness. the system employs a computational optimization strategy to perform automatic signal gain adjustments to component audio-streams, such that the intended loudness balance of the associated sound-streams is produced. perceptual mixing is performed using a complete auditory model, based on a model of loudness for time-varying sound streams [glasberg and moore, j. audio eng. soc., vol. 50, 331-342 (2002 may)]. the use of the auditory model enables the loudness balance to be automatically maintained regardless of the listening level. thus, a perceptual definition of the mix is presented that is listening-level independent, and a method of realizing the mix practically is given.},}
TY - paper
TI - A Perceptual Audio Mixing Device
SP -
EP -
AU - Terrell, Michael J.
AU - Simpson, Andrew J. R.
AU - Sandler, Mark B.
PY - 2013
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2013
TY - paper
TI - A Perceptual Audio Mixing Device
SP -
EP -
AU - Terrell, Michael J.
AU - Simpson, Andrew J. R.
AU - Sandler, Mark B.
PY - 2013
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2013
AB - A method and device is presented that allows novice and expert audio engineers to perform mixing using perceptual controls. In this paper we use Auditory Scene Analysis [Bregman, 1990, MIT Press, Cambridge] to relate the multitrack component signals of a mix to the perception of that mix. We define the multitrack components of a mix as a group of audio streams, which are transformed into sound streams by the act of reproduction, and which are ultimately perceived as auditory streams by the listener. The perceptual controls provide direct manipulation of loudness balance within a mixture of sound streams, as well as the overall mix loudness. The system employs a computational optimization strategy to perform automatic signal gain adjustments to component audio-streams, such that the intended loudness balance of the associated sound-streams is produced. Perceptual mixing is performed using a complete auditory model, based on a model of loudness for time-varying sound streams [Glasberg and Moore, J. Audio Eng. Soc., vol. 50, 331-342 (2002 May)]. The use of the auditory model enables the loudness balance to be automatically maintained regardless of the listening level. Thus, a perceptual definition of the mix is presented that is listening-level independent, and a method of realizing the mix practically is given.
A method and device is presented that allows novice and expert audio engineers to perform mixing using perceptual controls. In this paper we use Auditory Scene Analysis [Bregman, 1990, MIT Press, Cambridge] to relate the multitrack component signals of a mix to the perception of that mix. We define the multitrack components of a mix as a group of audio streams, which are transformed into sound streams by the act of reproduction, and which are ultimately perceived as auditory streams by the listener. The perceptual controls provide direct manipulation of loudness balance within a mixture of sound streams, as well as the overall mix loudness. The system employs a computational optimization strategy to perform automatic signal gain adjustments to component audio-streams, such that the intended loudness balance of the associated sound-streams is produced. Perceptual mixing is performed using a complete auditory model, based on a model of loudness for time-varying sound streams [Glasberg and Moore, J. Audio Eng. Soc., vol. 50, 331-342 (2002 May)]. The use of the auditory model enables the loudness balance to be automatically maintained regardless of the listening level. Thus, a perceptual definition of the mix is presented that is listening-level independent, and a method of realizing the mix practically is given.
Authors:
Terrell, Michael J.; Simpson, Andrew J. R.; Sandler, Mark B.
Affiliation:
Queen Mary University of London, London, UK
AES Convention:
134 (May 2013)
Paper Number:
8840
Publication Date:
May 4, 2013Import into BibTeX
Subject:
Recording and Production
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=16741