Toward a Computational Model of Perceived Spaciousness in Recorded Music
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AN. M.. Sarroff, and JU. P.. Bello, "Toward a Computational Model of Perceived Spaciousness in Recorded Music," J. Audio Eng. Soc., vol. 59, no. 7/8, pp. 498-513, (2011 July.). doi:
AN. M.. Sarroff, and JU. P.. Bello, "Toward a Computational Model of Perceived Spaciousness in Recorded Music," J. Audio Eng. Soc., vol. 59 Issue 7/8 pp. 498-513, (2011 July.). doi:
Abstract: A validated computational model of perceived spaciousness in sound recordings serves to represent the subjective experience of listeners. Three dimensions of spaciousness form the basis of the model: width of source ensemble, extent of reverberation, and extent of immersion. The model is trained and tested to learn the audio parameters that contribute to these three dimensions. The resulting model predicted spaciousness 32% above that of a baseline predictor. The model can be used to show an audio engineer the value of the three dimensions in real time.
@article{sarroff2011toward,
author={sarroff, andy m. and bello, juan p.},
journal={journal of the audio engineering society},
title={toward a computational model of perceived spaciousness in recorded music},
year={2011},
volume={59},
number={7/8},
pages={498-513},
doi={},
month={july},}
@article{sarroff2011toward,
author={sarroff, andy m. and bello, juan p.},
journal={journal of the audio engineering society},
title={toward a computational model of perceived spaciousness in recorded music},
year={2011},
volume={59},
number={7/8},
pages={498-513},
doi={},
month={july},
abstract={a validated computational model of perceived spaciousness in sound recordings serves to represent the subjective experience of listeners. three dimensions of spaciousness form the basis of the model: width of source ensemble, extent of reverberation, and extent of immersion. the model is trained and tested to learn the audio parameters that contribute to these three dimensions. the resulting model predicted spaciousness 32% above that of a baseline predictor. the model can be used to show an audio engineer the value of the three dimensions in real time.},}
TY - paper
TI - Toward a Computational Model of Perceived Spaciousness in Recorded Music
SP - 498
EP - 513
AU - Sarroff, Andy M.
AU - Bello, Juan P.
PY - 2011
JO - Journal of the Audio Engineering Society
IS - 7/8
VO - 59
VL - 59
Y1 - July 2011
TY - paper
TI - Toward a Computational Model of Perceived Spaciousness in Recorded Music
SP - 498
EP - 513
AU - Sarroff, Andy M.
AU - Bello, Juan P.
PY - 2011
JO - Journal of the Audio Engineering Society
IS - 7/8
VO - 59
VL - 59
Y1 - July 2011
AB - A validated computational model of perceived spaciousness in sound recordings serves to represent the subjective experience of listeners. Three dimensions of spaciousness form the basis of the model: width of source ensemble, extent of reverberation, and extent of immersion. The model is trained and tested to learn the audio parameters that contribute to these three dimensions. The resulting model predicted spaciousness 32% above that of a baseline predictor. The model can be used to show an audio engineer the value of the three dimensions in real time.
A validated computational model of perceived spaciousness in sound recordings serves to represent the subjective experience of listeners. Three dimensions of spaciousness form the basis of the model: width of source ensemble, extent of reverberation, and extent of immersion. The model is trained and tested to learn the audio parameters that contribute to these three dimensions. The resulting model predicted spaciousness 32% above that of a baseline predictor. The model can be used to show an audio engineer the value of the three dimensions in real time.
Authors:
Sarroff, Andy M.; Bello, Juan P.
Affiliation:
Music and Audio Research Laboratory (MARL), New York University, New York, NY JAES Volume 59 Issue 7/8 pp. 498-513; July 2011
Publication Date:
September 1, 2011Import into BibTeX
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http://www.aes.org/e-lib/browse.cfm?elib=15975