Requirements for Low-Frequency Sound Reproduction, Part II: Generation of Stimuli and Listening System Equalization
×
Cite This
Citation & Abstract
JA. AB. Pedersen, and A. Mäkivirta, "Requirements for Low-Frequency Sound Reproduction, Part II: Generation of Stimuli and Listening System Equalization," J. Audio Eng. Soc., vol. 50, no. 7/8, pp. 581-593, (2002 August.). doi:
JA. AB. Pedersen, and A. Mäkivirta, "Requirements for Low-Frequency Sound Reproduction, Part II: Generation of Stimuli and Listening System Equalization," J. Audio Eng. Soc., vol. 50 Issue 7/8 pp. 581-593, (2002 August.). doi:
Abstract: In part I of two papers the requirements for low-frequency sound reproduction were investigated by the variation of lower cutoff frequency and slope and by the introduction of different levels of amplitude ripple and group delay ripple in the passband of a high-performance sound reproduction system. Listening tests were performed at three different sound pressure levels using both loudspeakers in an anechoic chamber and headphones in an audiometric booth. Two reproduction setups were used to confirm that equal results of the listening tests could be obtained in the two cases when proper equalization was implemented. It is described how DSP was used to generate stimuli and perform equalization of the two reproduction setups. The shape and magnitude of amplitude and group delay ripple were derived from room simulations of an IEC 268-13 sized room with varying reverberation time. Proper equalization included the introduction of head-related transfer functions in the signal path to the headphones. This ensured that the sound pressures at the ear drums were very similar in two cases: a person sitting in front of the loudspeakers in the anechoic chamber and a person wearing headphones in the experimental booth. Level calibration was performed on both setups using pink noise. The nonlinearities measured in the physical loudspeakers were introduced into the signal path to the headphones using a nonlinearity simulator program.
@article{pedersen2002requirements,
author={pedersen, jan abildgaard and mäkivirta, aki},
journal={journal of the audio engineering society},
title={requirements for low-frequency sound reproduction, part ii: generation of stimuli and listening system equalization},
year={2002},
volume={50},
number={7/8},
pages={581-593},
doi={},
month={august},}
@article{pedersen2002requirements,
author={pedersen, jan abildgaard and mäkivirta, aki},
journal={journal of the audio engineering society},
title={requirements for low-frequency sound reproduction, part ii: generation of stimuli and listening system equalization},
year={2002},
volume={50},
number={7/8},
pages={581-593},
doi={},
month={august},
abstract={in part i of two papers the requirements for low-frequency sound reproduction were investigated by the variation of lower cutoff frequency and slope and by the introduction of different levels of amplitude ripple and group delay ripple in the passband of a high-performance sound reproduction system. listening tests were performed at three different sound pressure levels using both loudspeakers in an anechoic chamber and headphones in an audiometric booth. two reproduction setups were used to confirm that equal results of the listening tests could be obtained in the two cases when proper equalization was implemented. it is described how dsp was used to generate stimuli and perform equalization of the two reproduction setups. the shape and magnitude of amplitude and group delay ripple were derived from room simulations of an iec 268-13 sized room with varying reverberation time. proper equalization included the introduction of head-related transfer functions in the signal path to the headphones. this ensured that the sound pressures at the ear drums were very similar in two cases: a person sitting in front of the loudspeakers in the anechoic chamber and a person wearing headphones in the experimental booth. level calibration was performed on both setups using pink noise. the nonlinearities measured in the physical loudspeakers were introduced into the signal path to the headphones using a nonlinearity simulator program.},}
TY - paper
TI - Requirements for Low-Frequency Sound Reproduction, Part II: Generation of Stimuli and Listening System Equalization
SP - 581
EP - 593
AU - Pedersen, Jan Abildgaard
AU - Mäkivirta, Aki
PY - 2002
JO - Journal of the Audio Engineering Society
IS - 7/8
VO - 50
VL - 50
Y1 - August 2002
TY - paper
TI - Requirements for Low-Frequency Sound Reproduction, Part II: Generation of Stimuli and Listening System Equalization
SP - 581
EP - 593
AU - Pedersen, Jan Abildgaard
AU - Mäkivirta, Aki
PY - 2002
JO - Journal of the Audio Engineering Society
IS - 7/8
VO - 50
VL - 50
Y1 - August 2002
AB - In part I of two papers the requirements for low-frequency sound reproduction were investigated by the variation of lower cutoff frequency and slope and by the introduction of different levels of amplitude ripple and group delay ripple in the passband of a high-performance sound reproduction system. Listening tests were performed at three different sound pressure levels using both loudspeakers in an anechoic chamber and headphones in an audiometric booth. Two reproduction setups were used to confirm that equal results of the listening tests could be obtained in the two cases when proper equalization was implemented. It is described how DSP was used to generate stimuli and perform equalization of the two reproduction setups. The shape and magnitude of amplitude and group delay ripple were derived from room simulations of an IEC 268-13 sized room with varying reverberation time. Proper equalization included the introduction of head-related transfer functions in the signal path to the headphones. This ensured that the sound pressures at the ear drums were very similar in two cases: a person sitting in front of the loudspeakers in the anechoic chamber and a person wearing headphones in the experimental booth. Level calibration was performed on both setups using pink noise. The nonlinearities measured in the physical loudspeakers were introduced into the signal path to the headphones using a nonlinearity simulator program.
In part I of two papers the requirements for low-frequency sound reproduction were investigated by the variation of lower cutoff frequency and slope and by the introduction of different levels of amplitude ripple and group delay ripple in the passband of a high-performance sound reproduction system. Listening tests were performed at three different sound pressure levels using both loudspeakers in an anechoic chamber and headphones in an audiometric booth. Two reproduction setups were used to confirm that equal results of the listening tests could be obtained in the two cases when proper equalization was implemented. It is described how DSP was used to generate stimuli and perform equalization of the two reproduction setups. The shape and magnitude of amplitude and group delay ripple were derived from room simulations of an IEC 268-13 sized room with varying reverberation time. Proper equalization included the introduction of head-related transfer functions in the signal path to the headphones. This ensured that the sound pressures at the ear drums were very similar in two cases: a person sitting in front of the loudspeakers in the anechoic chamber and a person wearing headphones in the experimental booth. Level calibration was performed on both setups using pink noise. The nonlinearities measured in the physical loudspeakers were introduced into the signal path to the headphones using a nonlinearity simulator program.
Authors:
Pedersen, Jan Abildgaard; Mäkivirta, Aki
Affiliations:
Research & Development, Bang & Olufsen a/s, Struer, Denmark ; Genelec Oy, lisalmi, Finland(See document for exact affiliation information.) JAES Volume 50 Issue 7/8 pp. 581-593; August 2002
Publication Date:
July 15, 2002Import into BibTeX
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=11069