Meeting Topic: Annual Conference AES Mexico 2013
Meeting Location: WTC Mexico City
World class speakers shared during 3 continuos days (April 21st to 23rd) their experiences and expertise within various areas and applications of audio. We traveled from the RF through audio for games, enjoyed great recording experiences, with the use and applications of microphones. Amazing to learn during the conferences how the music for video games and movies can make a difference Opening in Mexico the "dBate" between loudness and dynamic range. Mastering all these experiences listening to the answers on how, when and why? mastering audio mastering takes place. Indeed we can not forgot the end of the chain and had the chance to listen the importance of linearity and its consequences.
in order of their workshops and conferences here is a list of what our AES Members and none members had the chance to see and listen:
Henry Cohen, Practical tips and tricks in the use and application of wireless systems.
Steve Lillywhite, Audio production, creativity and technology, the adequate mix.
John Fish (VFS), Videogames the today's sound design.
Ross Howard, Microphone applications
Leslie Ann Jones, Scores for movies and video games, the details are what it counts
Michael Romanowski, Mastering, what, why, how and who?
Pablo Espinosa (Meyer Sound) Sound reinforcement systems linearity, its importance and consequences
Ian Shepherd, Dynamic range: to the rescue of masterly sound
Written By: Angel González España