Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers - April 2015
Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
Sound Board: Food for Thought, Aesthetics in Orchestra Recording - April 2015
Comparison of Data- and Model-Based Simulation Algorithms for Auditory Virtual Environments
A headphone-based auralization system which relies on measured data for the acoustic display of surround sound control rooms has been developed. It includes the dynamic convolution of stored binaural room impulse responses, controlled by a head-tracker. This paper discusses achievable accuracy and processing cost of this data-based system with conventional model- based approaches for virtual auditory environments.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.