OpenSoundEdit is a sound-editing system that provides a unified three-dimensional user interface to edit complex sounds composed from different representations. Sounds are mapped onto a single three-dimensional space representing time, amplitude and a view-dependent third dimension (e.g., frequency, channel number, etc.). Sounds can be edited by direct manipulation on the 3-D display window or by using additional representation-specific controls. Users can also model the 3-D location and movement of sounds in a room. As the user edits sounds, changes can be heard through a synthesis server, an application that generates sound in response to technologies. The paper illustrates the features of OSE with examples of several sound representations.
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