You are currently logged in as an
Institutional Subscriber.
If you would like to logout,
please click on the button below.
Home / Publications / E-library page
Only AES members and Institutional Journal Subscribers can download
This paper presents the findings of a newly formed work group of the IASig on interactive audio authoring and playback. Two levels of interactive functionality will be defined. A basic or intra-stream level describing real-time manipulation of sequences or tracks that does alter the data within the stream, and an inner-stream level that describes the manipulation of note, rhythm, and dynamics data within a stream.
Author (s): Miller, Mark Steven;
Affiliation:
Sega of America, Inc., Redwood City, CA
(See document for exact affiliation information.)
AES Convention: 99
Paper Number:4050
Publication Date:
1995-10-06
Session subject:
Audio in Interactive Media
DOI:
Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member Join the AES. If you need to check your member status, login to the Member Portal.

Miller, Mark Steven; 1995; Interactive Audio: (The Beginnings of) A Blueprint for Functionality [PDF]; Sega of America, Inc., Redwood City, CA; Paper 4050; Available from: https://aes.org/publications/elibrary-page/?id=7716
Miller, Mark Steven; Interactive Audio: (The Beginnings of) A Blueprint for Functionality [PDF]; Sega of America, Inc., Redwood City, CA; Paper 4050; 1995 Available: https://aes.org/publications/elibrary-page/?id=7716
@inproceedings{Miller1995interactive,
title={{Interactive Audio: (The Beginnings of) A Blueprint for Functionality}},
author={Miller, Mark Steven},
year={1995},
month={oct},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 4050; AES Convention 99; October 1995},
number={4050},
organization={AES},
}
Notifications