Synchronized Swept-Sine: Theory, Application, and Implementation - October 2015
Effect of Microphone Number and Positioning on the Average of Frequency Responses in Cinema Calibration - October 2015
The Measurement and Calibration of Sound Reproducing Systems - July 2015
Real-Time Binaural Listening Simulation
From a monophonic signal and the mathematical model of human head diffraction, a binaural listening effect is performed in real time. The early reflections of an echogram can also be assumed. Therefore, room simulation can be approached in a totally synthetic way. This simulation is made by a floating point digital signal processor.
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