This project consists on the creation of a plugin on the Ableton Live platform, with the aim of providing visually the audio mixing process in real-time. The software programming is developed on Max for Live–a program to establish the link between Max Msp and Ableton Live. The plugin is assigned for each channel with the aim of visualizing the correspondent sound to a “sphere“ object on a 3D window and there to observe the variations in real time of loudness, panning, and frequency analysis based on David Gibson´s interpretation in his book The Art of Mixing.
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