This paper presents a novel method of teaching basic audio principles. We describe a loudspeaker design activity that encompasses a large number of core learning outcomes. These include the basics of sound and hearing, digital audio, the audio signal path, and electroacoustics. Following the constructivist learning paradigm, the task encourages students to actively develop their own understanding. The task also promotes deep learning strategies in addition to providing a fun and engaging practical learning experience. From an instructor's perspective the activity presents a unified, structured, cost-effective method of presenting course content.
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